• Alexei Starovoitov's avatar
    bpf: add 'flags' attribute to BPF_MAP_UPDATE_ELEM command · 3274f520
    Alexei Starovoitov authored
    the current meaning of BPF_MAP_UPDATE_ELEM syscall command is:
    either update existing map element or create a new one.
    Initially the plan was to add a new command to handle the case of
    'create new element if it didn't exist', but 'flags' style looks
    cleaner and overall diff is much smaller (more code reused), so add 'flags'
    attribute to BPF_MAP_UPDATE_ELEM command with the following meaning:
     #define BPF_ANY	0 /* create new element or update existing */
     #define BPF_NOEXIST	1 /* create new element if it didn't exist */
     #define BPF_EXIST	2 /* update existing element */
    
    bpf_update_elem(fd, key, value, BPF_NOEXIST) call can fail with EEXIST
    if element already exists.
    
    bpf_update_elem(fd, key, value, BPF_EXIST) can fail with ENOENT
    if element doesn't exist.
    
    Userspace will call it as:
    int bpf_update_elem(int fd, void *key, void *value, __u64 flags)
    {
        union bpf_attr attr = {
            .map_fd = fd,
            .key = ptr_to_u64(key),
            .value = ptr_to_u64(value),
            .flags = flags;
        };
    
        return bpf(BPF_MAP_UPDATE_ELEM, &attr, sizeof(attr));
    }
    
    First two bits of 'flags' are used to encode style of bpf_update_elem() command.
    Bits 2-63 are reserved for future use.
    Signed-off-by: default avatarAlexei Starovoitov <ast@plumgrid.com>
    Signed-off-by: default avatarDavid S. Miller <davem@davemloft.net>
    3274f520
bpf.h 3.94 KB