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zhong jiang authored
The kernel.h macro DIV_ROUND_CLOSEST performs the computation (x + d/2)/d but is perhaps more readable. Signed-off-by: zhong jiang <zhongjiang@huawei.com> Signed-off-by: Kalle Valo <kvalo@codeaurora.org>
3dfb2200
The kernel.h macro DIV_ROUND_CLOSEST performs the computation (x + d/2)/d but is perhaps more readable. Signed-off-by: zhong jiang <zhongjiang@huawei.com> Signed-off-by: Kalle Valo <kvalo@codeaurora.org>