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Chris Wilson authored
An object can only have an active gtt mapping if it is currently bound into the global gtt. Therefore we can simply walk the list of all bound objects and check the flag upon those for an active gtt mapping. From commit 48018a57 Author: Paulo Zanoni <paulo.r.zanoni@intel.com> Date: Fri Dec 13 15:22:31 2013 -0200 drm/i915: release the GTT mmaps when going into D3 Also note that the WARN is inappropriate for this function as GPU activity is orthogonal to GTT mmap status. Rather it is the caller that relies upon this condition and so it should assert that the GPU is idle itself. References: https://bugs.freedesktop.org/show_bug.cgi?id=80081Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Cc: Paulo Zanoni <paulo.r.zanoni@intel.com> Cc: Rodrigo Vivi <rodrigo.vivi@gmail.com> Cc: Daniel Vetter <daniel.vetter@ffwll.ch> Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Tested-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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