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Dmytro Laktyushkin authored
There are two issues with scaling calculations, odm recout calculation and matching viewport to actual recout. This change fixes both issues. Odm recout calculation via special casing and viewport matching issue by reworking the viewport calcualtion to use scaling ratios and recout to derrive the required offset and size. Signed-off-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@amd.com> Reviewed-by: Jun Lei <Jun.Lei@amd.com> Acked-by: Qingqing Zhuo <qingqing.zhuo@amd.com> Tested-by: Daniel Wheeler <daniel.wheeler@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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