• Mauro Rossi's avatar
    drm/amd/display: dc/dce60: use DCE6 headers (v6) · 75b4766b
    Mauro Rossi authored
    [Why]
    With all DCE6 specific macros, register, masks in place
    dce60_resource.c may use them and become independent from DCE8 headers
    
    [How]
    (v1) Changelog:
    - use DCE6 headers for registers and masks, remove the DC8 headers
    - remove 7th Display Controller/Encoder register instances (DCE6 has only 6)
    - use DCE6 specific watermark programming registers (DPG_PIPE_ARBITRATION_CONTROL3)
    - use DCE6 specific input pixel processing registers shift/mask
    - use DCE6 specific transform registers shift/mask
    - use DCE6 specific link encoder registers shift/mask
    - use DCE6 specific output pixel processing registers shift/mask
    - use DCE6 specific audio registers shift/mask
    - use DCE6 specific dmcu registers shift/mask
    - use DCE6 specific hwseq registers shift/mask
    - use DCE6 specific mem input registers shift/mask
    
    (v2) Changelog:
    - use DCE6 ad hoc dce60_mem_input_construct() function
    - use DCE6 ad hoc dce60_transform_construct() function
    
    (v3) Changelog:
    - use DCE6 ad hoc dce60_ipp_construct() function
    
    (v4) Changelog:
    - use DCE6 ad hoc dce60_link_encoder_construct() function
    
    (v5) Changelog:
    - use DCE6 ad hoc dce60_opp_construct() function
    
    (v6) Changelog:
    - use DCE6 ad hoc dce60_audio_create() function
    Reviewed-by: default avatarAlex Deucher <alexander.deucher@amd.com>
    Signed-off-by: default avatarMauro Rossi <issor.oruam@gmail.com>
    Signed-off-by: default avatarAlex Deucher <alexander.deucher@amd.com>
    75b4766b
dce60_resource.c 37.8 KB