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Lorenzo Colitti authored
[ Upstream commit 9145736d ] 1. For an IPv4 ping socket, ping_check_bind_addr does not check the family of the socket address that's passed in. Instead, make it behave like inet_bind, which enforces either that the address family is AF_INET, or that the family is AF_UNSPEC and the address is 0.0.0.0. 2. For an IPv6 ping socket, ping_check_bind_addr returns EINVAL if the socket family is not AF_INET6. Return EAFNOSUPPORT instead, for consistency with inet6_bind. 3. Make ping_v4_sendmsg and ping_v6_sendmsg return EAFNOSUPPORT instead of EINVAL if an incorrect socket address structure is passed in. 4. Make IPv6 ping sockets be IPv6-only. The code does not support IPv4, and it cannot easily be made to support IPv4 because the protocol numbers for ICMP and ICMPv6 are different. This makes connect(::ffff:192.0.2.1) fail with EAFNOSUPPORT instead of making the socket unusable. Among other things, this fixes an oops that can be triggered by: int s = socket(AF_INET, SOCK_DGRAM, IPPROTO_ICMP); struct sockaddr_in6 sin6 = { .sin6_family = AF_INET6, .sin6_addr = in6addr_any, }; bind(s, (struct sockaddr *) &sin6, sizeof(sin6)); Change-Id: If06ca86d9f1e4593c0d6df174caca3487c57a241 Signed-off-by: Lorenzo Colitti <lorenzo@google.com> Signed-off-by: David S. Miller <davem@davemloft.net> Signed-off-by: Jiri Slaby <jslaby@suse.cz>
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