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Laurent Pinchart authored
The cal_dev structure stores the platform_device pointer, but most accesses to that field need the device pointer. Store the struct device pointer directly to simplify the code, and use to_platform_device() in the two locations that need the platform device. Signed-off-by:
Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by:
Benoit Parrot <bparrot@ti.com> Signed-off-by:
Hans Verkuil <hverkuil-cisco@xs4all.nl> Signed-off-by:
Mauro Carvalho Chehab <mchehab+huawei@kernel.org>
92790656