-
Stephen Warren authored
* Add missing codec IDs. * Modify some existing codec names for discrete GPUs to match newly added IDs. Note: existing names were a mixture of marketing and engineering GPU names. Equally, there's no reason that codec IDs have to be specific to a particular GPU or board, so identify codecs in a less marketing-oriented fashion. * Reformat codec ID table so it's easier to read, for me at least. Signed-off-by: Stephen Warren <swarren@nvidia.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
9cf2657d