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Daniel J. Ogorchock authored
We can dereference a null pointer trying to queue work to a destroyed workqueue. If the device is disconnected, nintendo_hid_remove is called, in which the rumble_queue is destroyed. Avoid using that queue to defer rumble work once the controller state is set to JOYCON_CTLR_STATE_REMOVED. This eliminates the null pointer dereference. Signed-off-by: Daniel J. Ogorchock <djogorchock@gmail.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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