• Rob Clark's avatar
    drm/msm: handle read vs write fences · bf6811f3
    Rob Clark authored
    The userspace API already had everything needed to handle read vs write
    synchronization.  This patch actually bothers to hook it up properly, so
    that we don't need to (for example) stall on userspace read access to a
    buffer that gpu is also still reading.
    Signed-off-by: default avatarRob Clark <robdclark@gmail.com>
    bf6811f3
msm_gpu.c 10.5 KB