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Javier Martin authored
The way discard buffer was previously handled lead to possible races that made a buffer that was not yet ready to be overwritten by new video data. This is easily detected at 25fps just adding "#define DEBUG" to enable the "memset" check and seeing how the image is corrupted. A new "discard" queue and two discard buffers have been added to make them flow trough the pipeline of queues and thus provide suitable event ordering. Signed-off-by:
Javier Martin <javier.martin@vista-silicon.com> Signed-off-by:
Guennadi Liakhovetski <g.liakhovetski@gmx.de> Signed-off-by:
Mauro Carvalho Chehab <mchehab@redhat.com>
cdc9d6f1