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Chris Wilson authored
The existing code's hashfunction is very suboptimal (most 3D commands use the same bucket degrading the hash to a long list). The code even acknowledge that the issue was known and the fix simple: /* * If we attempt to generate a perfect hash, we should be able to look at bits * 31:29 of a command from a batch buffer and use the full mask for that * client. The existing INSTR_CLIENT_MASK/SHIFT defines can be used for this. */ Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> Reviewed-by: Matthew Auld <matthew.auld@intel.com> Link: http://patchwork.freedesktop.org/patch/msgid/20160818161718.27187-35-chris@chris-wilson.co.uk
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