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Dave Airlie authored
This isn't safe if we have multiple GPUs plugged in, since there is only one copy of this struct in the bss, just allocate on stack, it's 40/108 bytes which should be safe. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Dave Airlie <airlied@redhat.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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