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Kuniyuki Iwashima authored
The commit 41b14fb8 ("net: Do not clear the sock TX queue in sk_set_socket()") removes sk_tx_queue_clear() from sk_set_socket() and adds it instead in sk_alloc() and sk_clone_lock() to fix an issue introduced in the commit e022f0b4 ("net: Introduce sk_tx_queue_mapping"). On the other hand, the original commit had already put sk_tx_queue_clear() in sk_prot_alloc(): the callee of sk_alloc() and sk_clone_lock(). Thus sk_tx_queue_clear() is called twice in each path. If we remove sk_tx_queue_clear() in sk_alloc() and sk_clone_lock(), it currently works well because (i) sk_tx_queue_mapping is defined between sk_dontcopy_begin and sk_dontcopy_end, and (ii) sock_copy() called after sk_prot_alloc() in sk_clone_lock() does not overwrite sk_tx_queue_mapping. However, if we move sk_tx_queue_mapping out of the no copy area, it introduces a bug unintentionally. Therefore, this patch adds a compile-time check to take care of the order of sock_copy() and sk_tx_queue_clear() and removes sk_tx_queue_clear() from sk_prot_alloc() so that it does the only allocation and its callers initialize fields. CC: Boris Pismenny <borisp@mellanox.com> Signed-off-by: Kuniyuki Iwashima <kuniyu@amazon.co.jp> Acked-by: Tariq Toukan <tariqt@nvidia.com> Link: https://lore.kernel.org/r/20210128150217.6060-1-kuniyu@amazon.co.jpSigned-off-by: Jakub Kicinski <kuba@kernel.org>
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