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Christophe JAILLET authored
In order to simplify some error handling paths and avoid code duplication, introduce thunderstrike_destroy() which undoes thunderstrike_create(). Signed-off-by:
Christophe JAILLET <christophe.jaillet@wanadoo.fr> Reviewed-by:
Rahul Rameshbabu <rrameshbabu@nvidia.com> Signed-off-by:
Jiri Kosina <jkosina@suse.cz>
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