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Philip Yang authored
If new range is splited to multiple pranges with max_svm_range_pages alignment and added to update_list, svm validate and map should keep going after error to make sure prange->mapped_to_gpu flag is up to date for the whole range. svm validate and map update set prange->mapped_to_gpu after mapping to GPUs successfully, otherwise clear prange->mapped_to_gpu flag (for update mapping case) instead of setting error flag, we can remove the redundant error flag to simpliy code. Refactor to remove goto and update prange->mapped_to_gpu flag inside svm_range_lock, to guarant we always evict queues or unmap from GPUs if there are invalid ranges. After svm validate and map return error -EAGIN, the caller retry will update the mapping for the whole range again. Fixes: c22b0440 ("drm/amdkfd: flag added to handle errors from svm validate and map") Signed-off-by: Philip Yang <Philip.Yang@amd.com> Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com> Tested-by: James Zhu <james.zhu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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