Commit 01b3ee13 authored by Bart Van Assche's avatar Bart Van Assche Committed by Doug Ledford

IB/srpt: Introduce srpt_disconnect_ch_sync()

Except for changing a BUG_ON() call into a WARN_ON_ONCE() call, this
patch does not change any functionality.
Signed-off-by: default avatarBart Van Assche <bart.vanassche@wdc.com>
Signed-off-by: default avatarDoug Ledford <dledford@redhat.com>
parent c76d7d64
...@@ -1787,6 +1787,40 @@ static int srpt_disconnect_ch(struct srpt_rdma_ch *ch) ...@@ -1787,6 +1787,40 @@ static int srpt_disconnect_ch(struct srpt_rdma_ch *ch)
return ret; return ret;
} }
/*
* Send DREQ and wait for DREP. Return true if and only if this function
* changed the state of @ch.
*/
static bool srpt_disconnect_ch_sync(struct srpt_rdma_ch *ch)
__must_hold(&sdev->mutex)
{
DECLARE_COMPLETION_ONSTACK(release_done);
struct srpt_device *sdev = ch->sport->sdev;
bool wait;
lockdep_assert_held(&sdev->mutex);
pr_debug("ch %s-%d state %d\n", ch->sess_name, ch->qp->qp_num,
ch->state);
WARN_ON(ch->release_done);
ch->release_done = &release_done;
wait = !list_empty(&ch->list);
srpt_disconnect_ch(ch);
mutex_unlock(&sdev->mutex);
if (!wait)
goto out;
while (wait_for_completion_timeout(&release_done, 180 * HZ) == 0)
pr_info("%s(%s-%d state %d): still waiting ...\n", __func__,
ch->sess_name, ch->qp->qp_num, ch->state);
out:
mutex_lock(&sdev->mutex);
return wait;
}
static void __srpt_close_all_ch(struct srpt_device *sdev) static void __srpt_close_all_ch(struct srpt_device *sdev)
{ {
struct srpt_rdma_ch *ch; struct srpt_rdma_ch *ch;
...@@ -2791,27 +2825,12 @@ static void srpt_release_cmd(struct se_cmd *se_cmd) ...@@ -2791,27 +2825,12 @@ static void srpt_release_cmd(struct se_cmd *se_cmd)
*/ */
static void srpt_close_session(struct se_session *se_sess) static void srpt_close_session(struct se_session *se_sess)
{ {
DECLARE_COMPLETION_ONSTACK(release_done);
struct srpt_rdma_ch *ch = se_sess->fabric_sess_ptr; struct srpt_rdma_ch *ch = se_sess->fabric_sess_ptr;
struct srpt_device *sdev = ch->sport->sdev; struct srpt_device *sdev = ch->sport->sdev;
bool wait;
pr_debug("ch %s-%d state %d\n", ch->sess_name, ch->qp->qp_num,
ch->state);
mutex_lock(&sdev->mutex); mutex_lock(&sdev->mutex);
BUG_ON(ch->release_done); srpt_disconnect_ch_sync(ch);
ch->release_done = &release_done;
wait = !list_empty(&ch->list);
srpt_disconnect_ch(ch);
mutex_unlock(&sdev->mutex); mutex_unlock(&sdev->mutex);
if (!wait)
return;
while (wait_for_completion_timeout(&release_done, 180 * HZ) == 0)
pr_info("%s(%s-%d state %d): still waiting ...\n", __func__,
ch->sess_name, ch->qp->qp_num, ch->state);
} }
/** /**
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment