Commit 02cc5aa2 authored by Alexei Starovoitov's avatar Alexei Starovoitov Committed by Daniel Borkmann

bpf: Remove prealloc-only restriction for sleepable bpf programs.

Since hash map is now converted to bpf_mem_alloc and it's waiting for rcu and
rcu_tasks_trace GPs before freeing elements into global memory slabs it's safe
to use dynamically allocated hash maps in sleepable bpf programs.
Signed-off-by: default avatarAlexei Starovoitov <ast@kernel.org>
Signed-off-by: default avatarDaniel Borkmann <daniel@iogearbox.net>
Acked-by: default avatarKumar Kartikeya Dwivedi <memxor@gmail.com>
Acked-by: default avatarAndrii Nakryiko <andrii@kernel.org>
Link: https://lore.kernel.org/bpf/20220902211058.60789-15-alexei.starovoitov@gmail.com
parent dccb4a90
......@@ -12586,14 +12586,6 @@ static int check_pseudo_btf_id(struct bpf_verifier_env *env,
return err;
}
static int check_map_prealloc(struct bpf_map *map)
{
return (map->map_type != BPF_MAP_TYPE_HASH &&
map->map_type != BPF_MAP_TYPE_PERCPU_HASH &&
map->map_type != BPF_MAP_TYPE_HASH_OF_MAPS) ||
!(map->map_flags & BPF_F_NO_PREALLOC);
}
static bool is_tracing_prog_type(enum bpf_prog_type type)
{
switch (type) {
......@@ -12608,15 +12600,6 @@ static bool is_tracing_prog_type(enum bpf_prog_type type)
}
}
static bool is_preallocated_map(struct bpf_map *map)
{
if (!check_map_prealloc(map))
return false;
if (map->inner_map_meta && !check_map_prealloc(map->inner_map_meta))
return false;
return true;
}
static int check_map_prog_compatibility(struct bpf_verifier_env *env,
struct bpf_map *map,
struct bpf_prog *prog)
......@@ -12669,12 +12652,6 @@ static int check_map_prog_compatibility(struct bpf_verifier_env *env,
case BPF_MAP_TYPE_LRU_PERCPU_HASH:
case BPF_MAP_TYPE_ARRAY_OF_MAPS:
case BPF_MAP_TYPE_HASH_OF_MAPS:
if (!is_preallocated_map(map)) {
verbose(env,
"Sleepable programs can only use preallocated maps\n");
return -EINVAL;
}
break;
case BPF_MAP_TYPE_RINGBUF:
case BPF_MAP_TYPE_INODE_STORAGE:
case BPF_MAP_TYPE_SK_STORAGE:
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment