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Kirill Smelkov
linux
Commits
0458af5e
Commit
0458af5e
authored
May 16, 2002
by
James Simmons
Browse files
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Plain Diff
Moved VESA framebuffer driver over to new fbdev api
parent
4cc4c697
Changes
4
Expand all
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Side-by-side
Showing
4 changed files
with
517 additions
and
338 deletions
+517
-338
drivers/video/Makefile
drivers/video/Makefile
+2
-1
drivers/video/cfbcopyarea.c
drivers/video/cfbcopyarea.c
+222
-0
drivers/video/cfbfillrect.c
drivers/video/cfbfillrect.c
+209
-0
drivers/video/vesafb.c
drivers/video/vesafb.c
+84
-337
No files found.
drivers/video/Makefile
View file @
0458af5e
...
...
@@ -69,7 +69,7 @@ obj-$(CONFIG_FB_RETINAZ3) += retz3fb.o
obj-$(CONFIG_FB_CLGEN)
+=
clgenfb.o
obj-$(CONFIG_FB_S3TRIO)
+=
S3triofb.o
obj-$(CONFIG_FB_TGA)
+=
tgafb.o
obj-$(CONFIG_FB_VESA)
+=
vesafb.o
obj-$(CONFIG_FB_VESA)
+=
vesafb.o
cfbfillrect.o cfbcopyarea.o cfbimgblt.o
obj-$(CONFIG_FB_VGA16)
+=
vga16fb.o fbcon-vga-planes.o
obj-$(CONFIG_FB_VIRGE)
+=
virgefb.o
obj-$(CONFIG_FB_G364)
+=
g364fb.o
...
...
@@ -138,6 +138,7 @@ obj-$(CONFIG_FBCON_MFB) += fbcon-mfb.o
obj-$(CONFIG_FBCON_VGA)
+=
fbcon-vga.o
obj-$(CONFIG_FBCON_HGA)
+=
fbcon-hga.o
obj-$(CONFIG_FBCON_STI)
+=
fbcon-sti.o
obj-$(CONFIG_FBCON_ACCEL)
+=
fbcon-accel.o
include
$(TOPDIR)/Rules.make
...
...
drivers/video/cfbcopyarea.c
0 → 100644
View file @
0458af5e
/*
* Generic function for frame buffer with packed pixels of any depth.
*
* Copyright (C) June 1999 James Simmons
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*
* NOTES:
*
* This is for cfb packed pixels. Iplan and such are incorporated in the
* drivers that need them.
*
* FIXME
* The code for 24 bit is horrible. It copies byte by byte size instead of
* longs like the other sizes. Needs to be optimized.
*
* Also need to add code to deal with cards endians that are different than
* the native cpu endians. I also need to deal with MSB position in the word.
*
*/
#include <linux/kernel.h>
#include <linux/string.h>
#include <linux/fb.h>
#include <linux/slab.h>
#include <asm/types.h>
#include <asm/io.h>
#include <video/fbcon.h>
void
cfb_copyarea
(
struct
fb_info
*
p
,
struct
fb_copyarea
*
area
)
{
int
x2
,
y2
,
lineincr
,
shift
,
shift_right
,
shift_left
,
old_dx
,
old_dy
;
int
n
,
j
,
linesize
=
p
->
fix
.
line_length
,
bpl
=
sizeof
(
unsigned
long
);
unsigned
long
start_index
,
end_index
,
start_mask
,
end_mask
,
last
;
unsigned
long
*
dst
=
NULL
,
*
src
=
NULL
;
char
*
src1
,
*
dst1
;
int
tmp
,
height
;
/* clip the destination */
old_dx
=
area
->
dx
;
old_dy
=
area
->
dy
;
/*
* We could use hardware clipping but on many cards you get around
* hardware clipping by writing to framebuffer directly.
*/
x2
=
area
->
dx
+
area
->
width
;
y2
=
area
->
dy
+
area
->
height
;
area
->
dx
=
area
->
dx
>
0
?
area
->
dx
:
0
;
area
->
dy
=
area
->
dy
>
0
?
area
->
dy
:
0
;
x2
=
x2
<
p
->
var
.
xres_virtual
?
x2
:
p
->
var
.
xres_virtual
;
y2
=
y2
<
p
->
var
.
yres_virtual
?
y2
:
p
->
var
.
yres_virtual
;
area
->
width
=
x2
-
area
->
dx
;
area
->
height
=
y2
-
area
->
dy
;
/* update sx1,sy1 */
area
->
sx
+=
(
area
->
dx
-
old_dx
);
area
->
sy
+=
(
area
->
dy
-
old_dy
);
height
=
area
->
height
;
/* the source must be completely inside the virtual screen */
if
(
area
->
sx
<
0
||
area
->
sy
<
0
||
(
area
->
sx
+
area
->
width
)
>
p
->
var
.
xres_virtual
||
(
area
->
sy
+
area
->
height
)
>
p
->
var
.
yres_virtual
)
return
;
if
(
area
->
dy
<
area
->
sy
||
(
area
->
dy
==
area
->
sy
&&
area
->
dx
<
area
->
sx
))
{
/* start at the top */
src1
=
p
->
screen_base
+
area
->
sy
*
linesize
+
((
area
->
sx
*
p
->
var
.
bits_per_pixel
)
>>
3
);
dst1
=
p
->
screen_base
+
area
->
dy
*
linesize
+
((
area
->
dx
*
p
->
var
.
bits_per_pixel
)
>>
3
);
lineincr
=
linesize
;
}
else
{
/* start at the bottom */
src1
=
p
->
screen_base
+
(
area
->
sy
+
area
->
height
-
1
)
*
linesize
+
(((
area
->
sx
+
area
->
width
-
1
)
*
p
->
var
.
bits_per_pixel
)
>>
3
);
dst1
=
p
->
screen_base
+
(
area
->
dy
+
area
->
height
-
1
)
*
linesize
+
(((
area
->
dx
+
area
->
width
-
1
)
*
p
->
var
.
bits_per_pixel
)
>>
3
);
lineincr
=
-
linesize
;
}
if
((
BITS_PER_LONG
%
p
->
var
.
bits_per_pixel
)
==
0
)
{
int
ppw
=
BITS_PER_LONG
/
p
->
var
.
bits_per_pixel
;
int
n
=
((
area
->
width
*
p
->
var
.
bits_per_pixel
)
>>
3
);
start_index
=
((
unsigned
long
)
src1
&
(
bpl
-
1
));
end_index
=
((
unsigned
long
)
(
src1
+
n
)
&
(
bpl
-
1
));
shift
=
((
unsigned
long
)
dst1
&
(
bpl
-
1
))
-
((
unsigned
long
)
src1
&
(
bpl
-
1
));
start_mask
=
end_mask
=
0
;
if
(
start_index
)
{
start_mask
=
-
1
>>
(
start_index
<<
3
);
n
-=
(
bpl
-
start_index
);
}
if
(
end_index
)
{
end_mask
=
-
1
<<
((
bpl
-
end_index
)
<<
3
);
n
-=
end_index
;
}
n
=
n
/
bpl
;
if
(
n
<=
0
)
{
if
(
start_mask
)
{
if
(
end_mask
)
end_mask
&=
start_mask
;
else
end_mask
=
start_mask
;
start_mask
=
0
;
}
n
=
0
;
}
if
(
shift
)
{
if
(
shift
>
0
)
{
/* dest is over to right more */
shift_right
=
shift
*
p
->
var
.
bits_per_pixel
;
shift_left
=
(
ppw
-
shift
)
*
p
->
var
.
bits_per_pixel
;
}
else
{
/* source is to the right more */
shift_right
=
(
ppw
+
shift
)
*
p
->
var
.
bits_per_pixel
;
shift_left
=
-
shift
*
p
->
var
.
bits_per_pixel
;
}
/* general case, positive increment */
if
(
lineincr
>
0
)
{
if
(
shift
<
0
)
n
++
;
do
{
dst
=
(
unsigned
long
*
)
dst1
;
src
=
(
unsigned
long
*
)
src1
;
last
=
(
fb_readl
(
src
)
&
start_mask
);
if
(
shift
>
0
)
fb_writel
(
fb_readl
(
dst
)
|
(
last
>>
shift_right
),
dst
);
for
(
j
=
0
;
j
<
n
;
j
++
)
{
dst
++
;
tmp
=
fb_readl
(
src
);
src
++
;
fb_writel
((
last
<<
shift_left
)
|
(
tmp
>>
shift_right
),
dst
);
last
=
tmp
;
src
++
;
}
fb_writel
(
fb_readl
(
dst
)
|
(
last
<<
shift_left
),
dst
);
src1
+=
lineincr
;
dst1
+=
lineincr
;
}
while
(
--
height
);
}
else
{
/* general case, negative increment */
if
(
shift
>
0
)
n
++
;
do
{
dst
=
(
unsigned
long
*
)
dst1
;
src
=
(
unsigned
long
*
)
src1
;
last
=
(
fb_readl
(
src
)
&
end_mask
);
if
(
shift
<
0
)
fb_writel
(
fb_readl
(
dst
)
|
(
last
>>
shift_right
),
dst
);
for
(
j
=
0
;
j
<
n
;
j
++
)
{
dst
--
;
tmp
=
fb_readl
(
src
);
src
--
;
fb_writel
((
tmp
<<
shift_left
)
|
(
last
>>
shift_right
),
dst
);
last
=
tmp
;
src
--
;
}
fb_writel
(
fb_readl
(
dst
)
|
(
last
>>
shift_right
),
dst
);
src1
+=
lineincr
;
dst1
+=
lineincr
;
}
while
(
--
height
);
}
}
else
{
/* no shift needed */
if
(
lineincr
>
0
)
{
/* positive increment */
do
{
dst
=
(
unsigned
long
*
)
(
dst1
-
start_index
);
src
=
(
unsigned
long
*
)
(
src1
-
start_index
);
if
(
start_mask
)
fb_writel
(
fb_readl
(
src
)
|
start_mask
,
dst
);
for
(
j
=
0
;
j
<
n
;
j
++
)
{
fb_writel
(
fb_readl
(
src
),
dst
);
dst
++
;
src
++
;
}
if
(
end_mask
)
fb_writel
(
fb_readl
(
src
)
|
end_mask
,
dst
);
src1
+=
lineincr
;
dst1
+=
lineincr
;
}
while
(
--
height
);
}
else
{
/* negative increment */
do
{
dst
=
(
unsigned
long
*
)
dst1
;
src
=
(
unsigned
long
*
)
src1
;
if
(
start_mask
)
fb_writel
(
fb_readl
(
src
)
|
start_mask
,
dst
);
for
(
j
=
0
;
j
<
n
;
j
++
)
{
fb_writel
(
fb_readl
(
src
),
dst
);
dst
--
;
src
--
;
}
src1
+=
lineincr
;
dst1
+=
lineincr
;
}
while
(
--
height
);
}
}
}
}
drivers/video/cfbfillrect.c
0 → 100644
View file @
0458af5e
/*
* Generic fillrect for frame buffers with packed pixels of any depth.
*
* Copyright (C) 2000 James Simmons (jsimmons@linux-fbdev.org)
*
* This file is subject to the terms and conditions of the GNU General Public
* License. See the file COPYING in the main directory of this archive for
* more details.
*
* NOTES:
*
* The code for depths like 24 that don't have integer number of pixels per
* long is broken and needs to be fixed. For now I turned these types of
* mode off.
*
* Also need to add code to deal with cards endians that are different than
* the native cpu endians. I also need to deal with MSB position in the word.
*
*/
#include <linux/string.h>
#include <linux/fb.h>
#include <asm/types.h>
#include <video/fbcon.h>
void
cfb_fillrect
(
struct
fb_info
*
p
,
struct
fb_fillrect
*
rect
)
{
unsigned
long
start_index
,
end_index
,
start_mask
=
0
,
end_mask
=
0
;
unsigned
long
height
,
ppw
,
fg
,
fgcolor
;
int
i
,
n
,
x2
,
y2
,
linesize
=
p
->
fix
.
line_length
;
int
bpl
=
sizeof
(
unsigned
long
);
unsigned
long
*
dst
;
char
*
dst1
;
if
(
!
rect
->
width
||
!
rect
->
height
)
return
;
/* We could use hardware clipping but on many cards you get around
* hardware clipping by writing to framebuffer directly. */
x2
=
rect
->
dx
+
rect
->
width
;
y2
=
rect
->
dy
+
rect
->
height
;
x2
=
x2
<
p
->
var
.
xres_virtual
?
x2
:
p
->
var
.
xres_virtual
;
y2
=
y2
<
p
->
var
.
yres_virtual
?
y2
:
p
->
var
.
yres_virtual
;
rect
->
width
=
x2
-
rect
->
dx
;
height
=
y2
-
rect
->
dy
;
/* Size of the scanline in bytes */
n
=
(
rect
->
width
*
(
p
->
var
.
bits_per_pixel
>>
3
));
ppw
=
BITS_PER_LONG
/
p
->
var
.
bits_per_pixel
;
dst1
=
p
->
screen_base
+
(
rect
->
dy
*
linesize
)
+
(
rect
->
dx
*
(
p
->
var
.
bits_per_pixel
>>
3
));
start_index
=
((
unsigned
long
)
dst1
&
(
bpl
-
1
));
end_index
=
((
unsigned
long
)
(
dst1
+
n
)
&
(
bpl
-
1
));
if
(
p
->
fix
.
visual
==
FB_VISUAL_TRUECOLOR
)
fg
=
fgcolor
=
((
u32
*
)
(
p
->
pseudo_palette
))[
rect
->
color
];
else
fg
=
fgcolor
=
rect
->
color
;
for
(
i
=
0
;
i
<
ppw
-
1
;
i
++
)
{
fg
<<=
p
->
var
.
bits_per_pixel
;
fg
|=
fgcolor
;
}
if
(
start_index
)
{
start_mask
=
fg
<<
(
start_index
<<
3
);
n
-=
(
bpl
-
start_index
);
}
if
(
end_index
)
{
end_mask
=
fg
>>
((
bpl
-
end_index
)
<<
3
);
n
-=
end_index
;
}
n
=
n
/
bpl
;
if
(
n
<=
0
)
{
if
(
start_mask
)
{
if
(
end_mask
)
end_mask
&=
start_mask
;
else
end_mask
=
start_mask
;
start_mask
=
0
;
}
n
=
0
;
}
if
((
BITS_PER_LONG
%
p
->
var
.
bits_per_pixel
)
==
0
)
{
switch
(
rect
->
rop
)
{
case
ROP_COPY
:
do
{
/* Word align to increases performace :-) */
dst
=
(
unsigned
long
*
)
(
dst1
-
start_index
);
if
(
start_mask
)
{
#if BITS_PER_LONG == 32
fb_writel
(
fb_readl
(
dst
)
|
start_mask
,
dst
);
#else
fb_writeq
(
fb_readq
(
dst
)
|
start_mask
,
dst
);
#endif
dst
++
;
}
for
(
i
=
0
;
i
<
n
;
i
++
)
{
#if BITS_PER_LONG == 32
fb_writel
(
fg
,
dst
);
#else
fb_writeq
(
fg
,
dst
);
#endif
dst
++
;
}
if
(
end_mask
)
#if BITS_PER_LONG == 32
fb_writel
(
fb_readl
(
dst
)
|
end_mask
,
dst
);
#else
fb_writeq
(
fb_readq
(
dst
)
|
end_mask
,
dst
);
#endif
dst1
+=
linesize
;
}
while
(
--
height
);
break
;
case
ROP_XOR
:
do
{
dst
=
(
unsigned
long
*
)
(
dst1
-
start_index
);
if
(
start_mask
)
{
#if BITS_PER_LONG == 32
fb_writel
(
fb_readl
(
dst
)
^
start_mask
,
dst
);
#else
fb_writeq
(
fb_readq
(
dst
)
^
start_mask
,
dst
);
#endif
dst
++
;
}
for
(
i
=
0
;
i
<
n
;
i
++
)
{
#if BITS_PER_LONG == 32
fb_writel
(
fb_readl
(
dst
)
^
fg
,
dst
);
#else
fb_writeq
(
fb_readq
(
dst
)
^
fg
,
dst
);
#endif
dst
++
;
}
if
(
end_mask
)
{
#if BITS_PER_LONG == 32
fb_writel
(
fb_readl
(
dst
)
^
end_mask
,
dst
);
#else
fb_writeq
(
fb_readq
(
dst
)
^
end_mask
,
dst
);
#endif
}
dst1
+=
linesize
;
}
while
(
--
height
);
break
;
}
}
else
{
/* Odd modes like 24 or 80 bits per pixel */
start_mask
=
fg
>>
(
start_index
*
p
->
var
.
bits_per_pixel
);
end_mask
=
fg
<<
(
end_index
*
p
->
var
.
bits_per_pixel
);
/* start_mask =& PFILL24(x1,fg);
end_mask_or = end_mask & PFILL24(x1+width-1,fg); */
n
=
(
rect
->
width
-
start_index
-
end_index
)
/
ppw
;
switch
(
rect
->
rop
)
{
case
ROP_COPY
:
do
{
dst
=
(
unsigned
long
*
)
dst1
;
if
(
start_mask
)
*
dst
|=
start_mask
;
if
((
start_index
+
rect
->
width
)
>
ppw
)
dst
++
;
/* XXX: slow */
for
(
i
=
0
;
i
<
n
;
i
++
)
{
*
dst
++
=
fg
;
}
if
(
end_mask
)
*
dst
|=
end_mask
;
dst1
+=
linesize
;
}
while
(
--
height
);
break
;
case
ROP_XOR
:
do
{
dst
=
(
unsigned
long
*
)
dst1
;
if
(
start_mask
)
*
dst
^=
start_mask
;
if
((
start_mask
+
rect
->
width
)
>
ppw
)
dst
++
;
for
(
i
=
0
;
i
<
n
;
i
++
)
{
*
dst
++
^=
fg
;
/* PFILL24(fg,x1+i); */
}
if
(
end_mask
)
*
dst
^=
end_mask
;
dst1
+=
linesize
;
}
while
(
--
height
);
break
;
}
}
return
;
}
drivers/video/vesafb.c
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