Commit 059ad760 authored by Axel Lin's avatar Axel Lin Committed by Mark Brown

ASoC: Change spitz_ext_control to take dapm as argument.

This fixes below build warning:
  CC      sound/soc/pxa/spitz.o
sound/soc/pxa/spitz.c: In function 'spitz_startup':
sound/soc/pxa/spitz.c:116: warning: passing argument 1 of 'spitz_ext_control' from incompatible pointer type
sound/soc/pxa/spitz.c:47: note: expected 'struct snd_soc_card *' but argument is of type 'struct snd_soc_codec *'
Signed-off-by: default avatarAxel Lin <axel.lin@gmail.com>
Acked-by: default avatarLiam Girdwood <lrg@ti.com>
Signed-off-by: default avatarMark Brown <broonie@opensource.wolfsonmicro.com>
parent a1fa9213
......@@ -44,10 +44,8 @@ static int spitz_jack_func;
static int spitz_spk_func;
static int spitz_mic_gpio;
static void spitz_ext_control(struct snd_soc_card *card)
static void spitz_ext_control(struct snd_soc_dapm_context *dapm)
{
struct snd_soc_dapm_context *dapm = &card->dapm;
if (spitz_spk_func == SPITZ_SPK_ON)
snd_soc_dapm_enable_pin(dapm, "Ext Spk");
else
......@@ -113,7 +111,7 @@ static int spitz_startup(struct snd_pcm_substream *substream)
mutex_lock(&codec->mutex);
/* check the jack status at stream startup */
spitz_ext_control(codec);
spitz_ext_control(&codec->dapm);
mutex_unlock(&codec->mutex);
......@@ -179,7 +177,7 @@ static int spitz_set_jack(struct snd_kcontrol *kcontrol,
return 0;
spitz_jack_func = ucontrol->value.integer.value[0];
spitz_ext_control(card);
spitz_ext_control(&card->dapm);
return 1;
}
......@@ -193,13 +191,13 @@ static int spitz_get_spk(struct snd_kcontrol *kcontrol,
static int spitz_set_spk(struct snd_kcontrol *kcontrol,
struct snd_ctl_elem_value *ucontrol)
{
struct snd_soc_card *card = snd_kcontrol_chip(kcontrol);
struct snd_soc_card *card = snd_kcontrol_chip(kcontrol);
if (spitz_spk_func == ucontrol->value.integer.value[0])
return 0;
spitz_spk_func = ucontrol->value.integer.value[0];
spitz_ext_control(card);
spitz_ext_control(&card->dapm);
return 1;
}
......
Markdown is supported
0%
or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment