Commit 05ba44b3 authored by Rob Clark's avatar Rob Clark

drm/msm: Split out idr_lock

Otherwise if we hit reclaim pinning objects in the submit path, we'll be
blocking retire_worker trying to free a submit.
Signed-off-by: default avatarRob Clark <robdclark@chromium.org>
Patchwork: https://patchwork.freedesktop.org/patch/496116/
Link: https://lore.kernel.org/r/20220802155152.1727594-4-robdclark@gmail.com
parent fc1dd04c
......@@ -883,13 +883,13 @@ static int wait_fence(struct msm_gpu_submitqueue *queue, uint32_t fence_id,
* retired, so if the fence is not found it means there is nothing
* to wait for
*/
ret = mutex_lock_interruptible(&queue->lock);
ret = mutex_lock_interruptible(&queue->idr_lock);
if (ret)
return ret;
fence = idr_find(&queue->fence_idr, fence_id);
if (fence)
fence = dma_fence_get_rcu(fence);
mutex_unlock(&queue->lock);
mutex_unlock(&queue->idr_lock);
if (!fence)
return 0;
......
......@@ -72,9 +72,9 @@ void __msm_gem_submit_destroy(struct kref *kref)
unsigned i;
if (submit->fence_id) {
mutex_lock(&submit->queue->lock);
mutex_lock(&submit->queue->idr_lock);
idr_remove(&submit->queue->fence_idr, submit->fence_id);
mutex_unlock(&submit->queue->lock);
mutex_unlock(&submit->queue->idr_lock);
}
dma_fence_put(submit->user_fence);
......@@ -881,6 +881,8 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
submit->nr_cmds = i;
mutex_lock(&queue->idr_lock);
/*
* If using userspace provided seqno fence, validate that the id
* is available before arming sched job. Since access to fence_idr
......@@ -889,6 +891,7 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
*/
if ((args->flags & MSM_SUBMIT_FENCE_SN_IN) &&
idr_find(&queue->fence_idr, args->fence)) {
mutex_unlock(&queue->idr_lock);
ret = -EINVAL;
goto out;
}
......@@ -921,6 +924,9 @@ int msm_ioctl_gem_submit(struct drm_device *dev, void *data,
submit->user_fence, 1,
INT_MAX, GFP_KERNEL);
}
mutex_unlock(&queue->idr_lock);
if (submit->fence_id < 0) {
ret = submit->fence_id;
submit->fence_id = 0;
......
......@@ -466,7 +466,8 @@ static inline int msm_gpu_convert_priority(struct msm_gpu *gpu, int prio,
* @node: node in the context's list of submitqueues
* @fence_idr: maps fence-id to dma_fence for userspace visible fence
* seqno, protected by submitqueue lock
* @lock: submitqueue lock
* @idr_lock: for serializing access to fence_idr
* @lock: submitqueue lock for serializing submits on a queue
* @ref: reference count
* @entity: the submit job-queue
*/
......@@ -479,6 +480,7 @@ struct msm_gpu_submitqueue {
struct msm_file_private *ctx;
struct list_head node;
struct idr fence_idr;
struct mutex idr_lock;
struct mutex lock;
struct kref ref;
struct drm_sched_entity *entity;
......
......@@ -200,6 +200,7 @@ int msm_submitqueue_create(struct drm_device *drm, struct msm_file_private *ctx,
*id = queue->id;
idr_init(&queue->fence_idr);
mutex_init(&queue->idr_lock);
mutex_init(&queue->lock);
list_add_tail(&queue->node, &ctx->submitqueues);
......
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