Commit 069f3222 authored by Ilya Dryomov's avatar Ilya Dryomov

crush: implement weight and id overrides for straw2

bucket_straw2_choose needs to use weights that may be different from
weight_items. For instance to compensate for an uneven distribution
caused by a low number of values. Or to fix the probability biais
introduced by conditional probabilities (see
http://tracker.ceph.com/issues/15653 for more information).

We introduce a weight_set for each straw2 bucket to set the desired
weight for a given item at a given position. The weight of a given item
when picking the first replica (first position) may be different from
the weight the second replica (second position). For instance the weight
matrix for a given bucket containing items 3, 7 and 13 could be as
follows:

          position 0   position 1

item 3     0x10000      0x100000
item 7     0x40000       0x10000
item 13    0x40000       0x10000

When crush_do_rule picks the first of two replicas (position 0), item 7,
3 are four times more likely to be choosen by bucket_straw2_choose than
item 13. When choosing the second replica (position 1), item 3 is ten
times more likely to be choosen than item 7, 13.

By default the weight_set of each bucket exactly matches the content of
item_weights for each position to ensure backward compatibility.

bucket_straw2_choose compares items by using their id. The same ids are
also used to index buckets and they must be unique. For each item in a
bucket an array of ids can be provided for placement purposes and they
are used instead of the ids. If no replacement ids are provided, the
legacy behavior is preserved.

Reflects ceph.git commit 19537a450fd5c5a0bb8b7830947507a76db2ceca.
Signed-off-by: default avatarIlya Dryomov <idryomov@gmail.com>
parent 1c2e7b45
......@@ -137,6 +137,64 @@ struct crush_bucket {
};
/** @ingroup API
*
* Replacement weights for each item in a bucket. The size of the
* array must be exactly the size of the straw2 bucket, just as the
* item_weights array.
*
*/
struct crush_weight_set {
__u32 *weights; /*!< 16.16 fixed point weights
in the same order as items */
__u32 size; /*!< size of the __weights__ array */
};
/** @ingroup API
*
* Replacement weights and ids for a given straw2 bucket, for
* placement purposes.
*
* When crush_do_rule() chooses the Nth item from a straw2 bucket, the
* replacement weights found at __weight_set[N]__ are used instead of
* the weights from __item_weights__. If __N__ is greater than
* __weight_set_size__, the weights found at __weight_set_size-1__ are
* used instead. For instance if __weight_set__ is:
*
* [ [ 0x10000, 0x20000 ], // position 0
* [ 0x20000, 0x40000 ] ] // position 1
*
* choosing the 0th item will use position 0 weights [ 0x10000, 0x20000 ]
* choosing the 1th item will use position 1 weights [ 0x20000, 0x40000 ]
* choosing the 2th item will use position 1 weights [ 0x20000, 0x40000 ]
* etc.
*
*/
struct crush_choose_arg {
__s32 *ids; /*!< values to use instead of items */
__u32 ids_size; /*!< size of the __ids__ array */
struct crush_weight_set *weight_set; /*!< weight replacements for
a given position */
__u32 weight_set_size; /*!< size of the __weight_set__ array */
};
/** @ingroup API
*
* Replacement weights and ids for each bucket in the crushmap. The
* __size__ of the __args__ array must be exactly the same as the
* __map->max_buckets__.
*
* The __crush_choose_arg__ at index N will be used when choosing
* an item from the bucket __map->buckets[N]__ bucket, provided it
* is a straw2 bucket.
*
*/
struct crush_choose_arg_map {
struct crush_choose_arg *args; /*!< replacement for each bucket
in the crushmap */
__u32 size; /*!< size of the __args__ array */
};
struct crush_bucket_uniform {
struct crush_bucket h;
__u32 item_weight; /* 16-bit fixed point; all items equally weighted */
......
......@@ -11,11 +11,10 @@
#include "crush.h"
extern int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size);
extern int crush_do_rule(const struct crush_map *map,
int ruleno,
int x, int *result, int result_max,
const __u32 *weights, int weight_max,
void *cwin);
int crush_do_rule(const struct crush_map *map,
int ruleno, int x, int *result, int result_max,
const __u32 *weight, int weight_max,
void *cwin, const struct crush_choose_arg *choose_args);
/*
* Returns the exact amount of workspace that will need to be used
......
......@@ -302,19 +302,42 @@ static __u64 crush_ln(unsigned int xin)
*
*/
static __u32 *get_choose_arg_weights(const struct crush_bucket_straw2 *bucket,
const struct crush_choose_arg *arg,
int position)
{
if (!arg || !arg->weight_set || arg->weight_set_size == 0)
return bucket->item_weights;
if (position >= arg->weight_set_size)
position = arg->weight_set_size - 1;
return arg->weight_set[position].weights;
}
static __s32 *get_choose_arg_ids(const struct crush_bucket_straw2 *bucket,
const struct crush_choose_arg *arg)
{
if (!arg || !arg->ids)
return bucket->h.items;
return arg->ids;
}
static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
int x, int r)
int x, int r,
const struct crush_choose_arg *arg,
int position)
{
unsigned int i, high = 0;
unsigned int u;
unsigned int w;
__s64 ln, draw, high_draw = 0;
__u32 *weights = get_choose_arg_weights(bucket, arg, position);
__s32 *ids = get_choose_arg_ids(bucket, arg);
for (i = 0; i < bucket->h.size; i++) {
w = bucket->item_weights[i];
if (w) {
u = crush_hash32_3(bucket->h.hash, x,
bucket->h.items[i], r);
dprintk("weight 0x%x item %d\n", weights[i], ids[i]);
if (weights[i]) {
u = crush_hash32_3(bucket->h.hash, x, ids[i], r);
u &= 0xffff;
/*
......@@ -335,7 +358,7 @@ static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
* weight means a larger (less negative) value
* for draw.
*/
draw = div64_s64(ln, w);
draw = div64_s64(ln, weights[i]);
} else {
draw = S64_MIN;
}
......@@ -352,7 +375,9 @@ static int bucket_straw2_choose(const struct crush_bucket_straw2 *bucket,
static int crush_bucket_choose(const struct crush_bucket *in,
struct crush_work_bucket *work,
int x, int r)
int x, int r,
const struct crush_choose_arg *arg,
int position)
{
dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
BUG_ON(in->size == 0);
......@@ -374,7 +399,7 @@ static int crush_bucket_choose(const struct crush_bucket *in,
case CRUSH_BUCKET_STRAW2:
return bucket_straw2_choose(
(const struct crush_bucket_straw2 *)in,
x, r);
x, r, arg, position);
default:
dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
return in->items[0];
......@@ -436,7 +461,8 @@ static int crush_choose_firstn(const struct crush_map *map,
unsigned int vary_r,
unsigned int stable,
int *out2,
int parent_r)
int parent_r,
const struct crush_choose_arg *choose_args)
{
int rep;
unsigned int ftotal, flocal;
......@@ -486,7 +512,10 @@ static int crush_choose_firstn(const struct crush_map *map,
else
item = crush_bucket_choose(
in, work->work[-1-in->id],
x, r);
x, r,
(choose_args ?
&choose_args[-1-in->id] : 0),
outpos);
if (item >= map->max_devices) {
dprintk(" bad item %d\n", item);
skip_rep = 1;
......@@ -543,7 +572,8 @@ static int crush_choose_firstn(const struct crush_map *map,
vary_r,
stable,
NULL,
sub_r) <= outpos)
sub_r,
choose_args) <= outpos)
/* didn't get leaf */
reject = 1;
} else {
......@@ -620,7 +650,8 @@ static void crush_choose_indep(const struct crush_map *map,
unsigned int recurse_tries,
int recurse_to_leaf,
int *out2,
int parent_r)
int parent_r,
const struct crush_choose_arg *choose_args)
{
const struct crush_bucket *in = bucket;
int endpos = outpos + left;
......@@ -692,7 +723,10 @@ static void crush_choose_indep(const struct crush_map *map,
item = crush_bucket_choose(
in, work->work[-1-in->id],
x, r);
x, r,
(choose_args ?
&choose_args[-1-in->id] : 0),
outpos);
if (item >= map->max_devices) {
dprintk(" bad item %d\n", item);
out[rep] = CRUSH_ITEM_NONE;
......@@ -746,7 +780,8 @@ static void crush_choose_indep(const struct crush_map *map,
x, 1, numrep, 0,
out2, rep,
recurse_tries, 0,
0, NULL, r);
0, NULL, r,
choose_args);
if (out2[rep] == CRUSH_ITEM_NONE) {
/* placed nothing; no leaf */
break;
......@@ -854,11 +889,12 @@ void crush_init_workspace(const struct crush_map *map, void *v)
* @weight: weight vector (for map leaves)
* @weight_max: size of weight vector
* @cwin: pointer to at least crush_work_size() bytes of memory
* @choose_args: weights and ids for each known bucket
*/
int crush_do_rule(const struct crush_map *map,
int ruleno, int x, int *result, int result_max,
const __u32 *weight, int weight_max,
void *cwin)
void *cwin, const struct crush_choose_arg *choose_args)
{
int result_len;
struct crush_work *cw = cwin;
......@@ -1013,7 +1049,8 @@ int crush_do_rule(const struct crush_map *map,
vary_r,
stable,
c+osize,
0);
0,
choose_args);
} else {
out_size = ((numrep < (result_max-osize)) ?
numrep : (result_max-osize));
......@@ -1030,7 +1067,8 @@ int crush_do_rule(const struct crush_map *map,
choose_leaf_tries : 1,
recurse_to_leaf,
c+osize,
0);
0,
choose_args);
osize += out_size;
}
}
......
......@@ -2111,7 +2111,7 @@ static int do_crush(struct ceph_osdmap *map, int ruleno, int x,
mutex_lock(&map->crush_workspace_mutex);
r = crush_do_rule(map->crush, ruleno, x, result, result_max,
weight, weight_max, map->crush_workspace);
weight, weight_max, map->crush_workspace, NULL);
mutex_unlock(&map->crush_workspace_mutex);
return r;
......
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