nfsd4: "backfill" using write_bytes_to_xdr_buf
Normally xdr encoding proceeds in a single pass from start of a buffer
to end, but sometimes we have to write a few bytes to an earlier
position.
Use write_bytes_to_xdr_buf for these cases rather than saving a pointer
to write to. We plan to rewrite xdr_reserve_space to handle encoding
across page boundaries using a scratch buffer, and don't want to risk
writing to a pointer that was contained in a scratch buffer.
Also it will no longer be safe to calculate lengths by subtracting two
pointers, so use xdr_buf offsets instead.
Signed-off-by: J. Bruce Fields <bfields@redhat.com>
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