bpf: store both map ptr and state in bpf_insn_aux_data
Currently, bpf_insn_aux_data->map_ptr_state is used to store either map_ptr or its poison state (i.e., BPF_MAP_PTR_POISON). Thus BPF_MAP_PTR_POISON must be checked before reading map_ptr. In certain cases, we may need valid map_ptr even in case of poison state. This will be explained in next patch with bpf_for_each_map_elem() helper. This patch changes map_ptr_state into a new struct including both map pointer and its state (poison/unpriv). It's in the same union with struct bpf_loop_inline_state, so there is no extra memory overhead. Besides, macros BPF_MAP_PTR_UNPRIV/BPF_MAP_PTR_POISON/BPF_MAP_PTR are no longer needed. This patch does not change any existing functionality. Signed-off-by: Philo Lu <lulie@linux.alibaba.com> Acked-by: Yonghong Song <yonghong.song@linux.dev> Link: https://lore.kernel.org/r/20240405025536.18113-2-lulie@linux.alibaba.comSigned-off-by: Alexei Starovoitov <ast@kernel.org>
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