Commit 0c79a8e2 authored by Geert Uytterhoeven's avatar Geert Uytterhoeven Committed by Linus Torvalds

asm/types.h: Remove include/asm-generic/int-l64.h

Now all 64-bit architectures have been converted to int-ll64.h, we can
remove int-l64.h in kernelspace.

For backwards compatibility, alpha, ia64, mips64, and powerpc64 still
use int-l64.h in userspace.

This is the (reworked for UAPI) non-documentation part of more than two
year old "asm/types.h: All architectures use int-ll64.h in kernelspace"
(https://lkml.org/lkml/2011/8/13/104)

Since <asm/types.h> (from include/uapi/asm-generic/types.h) is used for
both kernel and user space, include/asm-generic/int-ll64.h cannot just
become include/asm-generic/types.h, as Arnd suggested.
Signed-off-by: default avatarGeert Uytterhoeven <geert@linux-m68k.org>
Acked-by: default avatarArnd Bergmann <arnd@arndb.de>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Cc: Randy Dunlap <rdunlap@xenotime.net>
Signed-off-by: default avatarAndrew Morton <akpm@linux-foundation.org>
Signed-off-by: default avatarLinus Torvalds <torvalds@linux-foundation.org>
parent 34228d47
/*
* asm-generic/int-l64.h
*
* Integer declarations for architectures which use "long"
* for 64-bit types.
*/
#ifndef _ASM_GENERIC_INT_L64_H
#define _ASM_GENERIC_INT_L64_H
#include <uapi/asm-generic/int-l64.h>
#ifndef __ASSEMBLY__
typedef signed char s8;
typedef unsigned char u8;
typedef signed short s16;
typedef unsigned short u16;
typedef signed int s32;
typedef unsigned int u32;
typedef signed long s64;
typedef unsigned long u64;
#define S8_C(x) x
#define U8_C(x) x ## U
#define S16_C(x) x
#define U16_C(x) x ## U
#define S32_C(x) x
#define U32_C(x) x ## U
#define S64_C(x) x ## L
#define U64_C(x) x ## UL
#else /* __ASSEMBLY__ */
#define S8_C(x) x
#define U8_C(x) x
#define S16_C(x) x
#define U16_C(x) x
#define S32_C(x) x
#define U32_C(x) x
#define S64_C(x) x
#define U64_C(x) x
#endif /* __ASSEMBLY__ */
#endif /* _ASM_GENERIC_INT_L64_H */
#ifndef _ASM_GENERIC_TYPES_H
#define _ASM_GENERIC_TYPES_H
/*
* int-ll64 is used practically everywhere now,
* so use it as a reasonable default.
* int-ll64 is used everywhere now.
*/
#include <asm-generic/int-ll64.h>
......
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