Commit 0eeebbed authored by Andrew Morton's avatar Andrew Morton Committed by Linus Torvalds

[PATCH] CONFIG_GAMEPORT documentation

From: Muli Ben-Yehuda <mulix@mulix.org>

It's messy, and needs describing.
parent 31fae3b5
......@@ -19,6 +19,22 @@ config GAMEPORT
To compile this driver as a module, choose M here: the
module will be called gameport.
# Yes, SOUND_GAMEPORT looks a bit odd. Yes, it ends up being turned on
# in every .config. Please don't touch it. It is here to handle an
# unusual dependency between GAMEPORT and sound drivers.
#
# Some sound drivers call gameport functions. If GAMEPORT is
# not selected, empty stubs are provided for the functions and all is
# well.
# If GAMEPORT is built in, everything is fine.
# If GAMEPORT is a module, however, it would need to be loaded for the
# sound driver to be able to link properly. Therefore, the sound
# driver must be a module as well in that case. Since there's no way
# to express that directly in Kconfig, we use SOUND_GAMEPORT to
# express it. SOUND_GAMEPORT boils down to "if GAMEPORT is 'm',
# anything that depends on SOUND_GAMEPORT must be 'm' as well. if
# GAMEPORT is 'y' or 'n', it can be anything".
config SOUND_GAMEPORT
tristate
default y if GAMEPORT!=m
......
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