Commit 13bf7923 authored by Josh Poimboeuf's avatar Josh Poimboeuf

loongarch/cpu: Make sure play_dead() doesn't return

play_dead() doesn't return.  Make that more explicit with a BUG().

BUG() is preferable to unreachable() because BUG() is a more explicit
failure mode and avoids undefined behavior like falling off the edge of
the function into whatever code happens to be next.

Link: https://lore.kernel.org/r/21245d687ffeda34dbcf04961a2df3724f04f7c8.1676358308.git.jpoimboe@kernel.orgSigned-off-by: default avatarJosh Poimboeuf <jpoimboe@kernel.org>
parent 93c0edff
......@@ -336,7 +336,7 @@ void play_dead(void)
iocsr_write32(0xffffffff, LOONGARCH_IOCSR_IPI_CLEAR);
init_fn();
unreachable();
BUG();
}
#endif
......
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