Commit 1be0bd77 authored by Peter Zijlstra's avatar Peter Zijlstra Committed by Ingo Molnar

stop_machine: Introduce stop_two_cpus()

Introduce stop_two_cpus() in order to allow controlled swapping of two
tasks. It repurposes the stop_machine() state machine but only stops
the two cpus which we can do with on-stack structures and avoid
machine wide synchronization issues.

The ordering of CPUs is important to avoid deadlocks. If unordered then
two cpus calling stop_two_cpus on each other simultaneously would attempt
to queue in the opposite order on each CPU causing an AB-BA style deadlock.
By always having the lowest number CPU doing the queueing of works, we can
guarantee that works are always queued in the same order, and deadlocks
are avoided.
Signed-off-by: default avatarPeter Zijlstra <peterz@infradead.org>
[ Implemented deadlock avoidance. ]
Signed-off-by: default avatarRik van Riel <riel@redhat.com>
Cc: Andrea Arcangeli <aarcange@redhat.com>
Cc: Johannes Weiner <hannes@cmpxchg.org>
Cc: Srikar Dronamraju <srikar@linux.vnet.ibm.com>
Signed-off-by: default avatarMel Gorman <mgorman@suse.de>
Link: http://lkml.kernel.org/r/1381141781-10992-38-git-send-email-mgorman@suse.deSigned-off-by: default avatarIngo Molnar <mingo@kernel.org>
parent 25cbbef1
......@@ -28,6 +28,7 @@ struct cpu_stop_work {
};
int stop_one_cpu(unsigned int cpu, cpu_stop_fn_t fn, void *arg);
int stop_two_cpus(unsigned int cpu1, unsigned int cpu2, cpu_stop_fn_t fn, void *arg);
void stop_one_cpu_nowait(unsigned int cpu, cpu_stop_fn_t fn, void *arg,
struct cpu_stop_work *work_buf);
int stop_cpus(const struct cpumask *cpumask, cpu_stop_fn_t fn, void *arg);
......
......@@ -115,6 +115,166 @@ int stop_one_cpu(unsigned int cpu, cpu_stop_fn_t fn, void *arg)
return done.executed ? done.ret : -ENOENT;
}
/* This controls the threads on each CPU. */
enum multi_stop_state {
/* Dummy starting state for thread. */
MULTI_STOP_NONE,
/* Awaiting everyone to be scheduled. */
MULTI_STOP_PREPARE,
/* Disable interrupts. */
MULTI_STOP_DISABLE_IRQ,
/* Run the function */
MULTI_STOP_RUN,
/* Exit */
MULTI_STOP_EXIT,
};
struct multi_stop_data {
int (*fn)(void *);
void *data;
/* Like num_online_cpus(), but hotplug cpu uses us, so we need this. */
unsigned int num_threads;
const struct cpumask *active_cpus;
enum multi_stop_state state;
atomic_t thread_ack;
};
static void set_state(struct multi_stop_data *msdata,
enum multi_stop_state newstate)
{
/* Reset ack counter. */
atomic_set(&msdata->thread_ack, msdata->num_threads);
smp_wmb();
msdata->state = newstate;
}
/* Last one to ack a state moves to the next state. */
static void ack_state(struct multi_stop_data *msdata)
{
if (atomic_dec_and_test(&msdata->thread_ack))
set_state(msdata, msdata->state + 1);
}
/* This is the cpu_stop function which stops the CPU. */
static int multi_cpu_stop(void *data)
{
struct multi_stop_data *msdata = data;
enum multi_stop_state curstate = MULTI_STOP_NONE;
int cpu = smp_processor_id(), err = 0;
unsigned long flags;
bool is_active;
/*
* When called from stop_machine_from_inactive_cpu(), irq might
* already be disabled. Save the state and restore it on exit.
*/
local_save_flags(flags);
if (!msdata->active_cpus)
is_active = cpu == cpumask_first(cpu_online_mask);
else
is_active = cpumask_test_cpu(cpu, msdata->active_cpus);
/* Simple state machine */
do {
/* Chill out and ensure we re-read multi_stop_state. */
cpu_relax();
if (msdata->state != curstate) {
curstate = msdata->state;
switch (curstate) {
case MULTI_STOP_DISABLE_IRQ:
local_irq_disable();
hard_irq_disable();
break;
case MULTI_STOP_RUN:
if (is_active)
err = msdata->fn(msdata->data);
break;
default:
break;
}
ack_state(msdata);
}
} while (curstate != MULTI_STOP_EXIT);
local_irq_restore(flags);
return err;
}
struct irq_cpu_stop_queue_work_info {
int cpu1;
int cpu2;
struct cpu_stop_work *work1;
struct cpu_stop_work *work2;
};
/*
* This function is always run with irqs and preemption disabled.
* This guarantees that both work1 and work2 get queued, before
* our local migrate thread gets the chance to preempt us.
*/
static void irq_cpu_stop_queue_work(void *arg)
{
struct irq_cpu_stop_queue_work_info *info = arg;
cpu_stop_queue_work(info->cpu1, info->work1);
cpu_stop_queue_work(info->cpu2, info->work2);
}
/**
* stop_two_cpus - stops two cpus
* @cpu1: the cpu to stop
* @cpu2: the other cpu to stop
* @fn: function to execute
* @arg: argument to @fn
*
* Stops both the current and specified CPU and runs @fn on one of them.
*
* returns when both are completed.
*/
int stop_two_cpus(unsigned int cpu1, unsigned int cpu2, cpu_stop_fn_t fn, void *arg)
{
int call_cpu;
struct cpu_stop_done done;
struct cpu_stop_work work1, work2;
struct irq_cpu_stop_queue_work_info call_args;
struct multi_stop_data msdata = {
.fn = fn,
.data = arg,
.num_threads = 2,
.active_cpus = cpumask_of(cpu1),
};
work1 = work2 = (struct cpu_stop_work){
.fn = multi_cpu_stop,
.arg = &msdata,
.done = &done
};
call_args = (struct irq_cpu_stop_queue_work_info){
.cpu1 = cpu1,
.cpu2 = cpu2,
.work1 = &work1,
.work2 = &work2,
};
cpu_stop_init_done(&done, 2);
set_state(&msdata, MULTI_STOP_PREPARE);
/*
* Queuing needs to be done by the lowest numbered CPU, to ensure
* that works are always queued in the same order on every CPU.
* This prevents deadlocks.
*/
call_cpu = min(cpu1, cpu2);
smp_call_function_single(call_cpu, &irq_cpu_stop_queue_work,
&call_args, 0);
wait_for_completion(&done.completion);
return done.executed ? done.ret : -ENOENT;
}
/**
* stop_one_cpu_nowait - stop a cpu but don't wait for completion
* @cpu: cpu to stop
......@@ -359,98 +519,14 @@ early_initcall(cpu_stop_init);
#ifdef CONFIG_STOP_MACHINE
/* This controls the threads on each CPU. */
enum stopmachine_state {
/* Dummy starting state for thread. */
STOPMACHINE_NONE,
/* Awaiting everyone to be scheduled. */
STOPMACHINE_PREPARE,
/* Disable interrupts. */
STOPMACHINE_DISABLE_IRQ,
/* Run the function */
STOPMACHINE_RUN,
/* Exit */
STOPMACHINE_EXIT,
};
struct stop_machine_data {
int (*fn)(void *);
void *data;
/* Like num_online_cpus(), but hotplug cpu uses us, so we need this. */
unsigned int num_threads;
const struct cpumask *active_cpus;
enum stopmachine_state state;
atomic_t thread_ack;
};
static void set_state(struct stop_machine_data *smdata,
enum stopmachine_state newstate)
{
/* Reset ack counter. */
atomic_set(&smdata->thread_ack, smdata->num_threads);
smp_wmb();
smdata->state = newstate;
}
/* Last one to ack a state moves to the next state. */
static void ack_state(struct stop_machine_data *smdata)
{
if (atomic_dec_and_test(&smdata->thread_ack))
set_state(smdata, smdata->state + 1);
}
/* This is the cpu_stop function which stops the CPU. */
static int stop_machine_cpu_stop(void *data)
{
struct stop_machine_data *smdata = data;
enum stopmachine_state curstate = STOPMACHINE_NONE;
int cpu = smp_processor_id(), err = 0;
unsigned long flags;
bool is_active;
/*
* When called from stop_machine_from_inactive_cpu(), irq might
* already be disabled. Save the state and restore it on exit.
*/
local_save_flags(flags);
if (!smdata->active_cpus)
is_active = cpu == cpumask_first(cpu_online_mask);
else
is_active = cpumask_test_cpu(cpu, smdata->active_cpus);
/* Simple state machine */
do {
/* Chill out and ensure we re-read stopmachine_state. */
cpu_relax();
if (smdata->state != curstate) {
curstate = smdata->state;
switch (curstate) {
case STOPMACHINE_DISABLE_IRQ:
local_irq_disable();
hard_irq_disable();
break;
case STOPMACHINE_RUN:
if (is_active)
err = smdata->fn(smdata->data);
break;
default:
break;
}
ack_state(smdata);
}
} while (curstate != STOPMACHINE_EXIT);
local_irq_restore(flags);
return err;
}
int __stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus)
{
struct stop_machine_data smdata = { .fn = fn, .data = data,
.num_threads = num_online_cpus(),
.active_cpus = cpus };
struct multi_stop_data msdata = {
.fn = fn,
.data = data,
.num_threads = num_online_cpus(),
.active_cpus = cpus,
};
if (!stop_machine_initialized) {
/*
......@@ -461,7 +537,7 @@ int __stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus)
unsigned long flags;
int ret;
WARN_ON_ONCE(smdata.num_threads != 1);
WARN_ON_ONCE(msdata.num_threads != 1);
local_irq_save(flags);
hard_irq_disable();
......@@ -472,8 +548,8 @@ int __stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus)
}
/* Set the initial state and stop all online cpus. */
set_state(&smdata, STOPMACHINE_PREPARE);
return stop_cpus(cpu_online_mask, stop_machine_cpu_stop, &smdata);
set_state(&msdata, MULTI_STOP_PREPARE);
return stop_cpus(cpu_online_mask, multi_cpu_stop, &msdata);
}
int stop_machine(int (*fn)(void *), void *data, const struct cpumask *cpus)
......@@ -513,25 +589,25 @@ EXPORT_SYMBOL_GPL(stop_machine);
int stop_machine_from_inactive_cpu(int (*fn)(void *), void *data,
const struct cpumask *cpus)
{
struct stop_machine_data smdata = { .fn = fn, .data = data,
struct multi_stop_data msdata = { .fn = fn, .data = data,
.active_cpus = cpus };
struct cpu_stop_done done;
int ret;
/* Local CPU must be inactive and CPU hotplug in progress. */
BUG_ON(cpu_active(raw_smp_processor_id()));
smdata.num_threads = num_active_cpus() + 1; /* +1 for local */
msdata.num_threads = num_active_cpus() + 1; /* +1 for local */
/* No proper task established and can't sleep - busy wait for lock. */
while (!mutex_trylock(&stop_cpus_mutex))
cpu_relax();
/* Schedule work on other CPUs and execute directly for local CPU */
set_state(&smdata, STOPMACHINE_PREPARE);
set_state(&msdata, MULTI_STOP_PREPARE);
cpu_stop_init_done(&done, num_active_cpus());
queue_stop_cpus_work(cpu_active_mask, stop_machine_cpu_stop, &smdata,
queue_stop_cpus_work(cpu_active_mask, multi_cpu_stop, &msdata,
&done);
ret = stop_machine_cpu_stop(&smdata);
ret = multi_cpu_stop(&msdata);
/* Busy wait for completion. */
while (!completion_done(&done.completion))
......
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