Commit 207fd329 authored by Daniel Vetter's avatar Daniel Vetter

drm/fb-helper: improve kerneldoc

Now that the fbdev helper interface for drivers is trimmed down,
update the kerneldoc for all the remaining exported functions.

I've tried to beat the DocBook a bit by reordering the function
references a bit into a more sensible ordering. But that didn't work
out at all. Hence just extend the in-code DOC: section a bit.

Also remove the LOCKING: sections - especially for the setup functions
they're totally bogus. But that's not a documentation problem, but
simply an artifact of the current rather hazardous locking around drm
init and even more so around fbdev setup ...

v2: Some further improvements:
- Also add documentation for drm_fb_helper_single_add_all_connectors,
  Dave Airlie didn't want me to kill this one from the fb helper
  interface.
- Update docs for drm_fb_helper_fill_var/fix - they should be used
  from the driver's ->fb_probe callback to setup the fbdev info
  structure.
- Clarify what the ->fb_probe callback should all do - it needs to
  setup both the fbdev info and allocate the drm framebuffer used as
  backing storage.
- Add basic documentaation for the drm_fb_helper_funcs driver callback
  vfunc.

v3: Implement clarifications Laurent Pinchart suggested in his review.

v4: Fix another mispelling Laurent spotted.

Cc: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: default avatarLaurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent cd5428a5
......@@ -2143,6 +2143,7 @@ void intel_crt_init(struct drm_device *dev)
<title>fbdev Helper Functions Reference</title>
!Pdrivers/gpu/drm/drm_fb_helper.c fbdev helpers
!Edrivers/gpu/drm/drm_fb_helper.c
!Iinclude/drm/drm_fb_helper.h
</sect2>
<sect2>
<title>Display Port Helper Functions Reference</title>
......
This diff is collapsed.
......@@ -48,6 +48,18 @@ struct drm_fb_helper_surface_size {
u32 surface_depth;
};
/**
* struct drm_fb_helper_funcs - driver callbacks for the fbdev emulation library
* @gamma_set: - Set the given gamma lut register on the given crtc.
* @gamma_get: - Read the given gamma lut register on the given crtc, used to
* save the current lut when force-restoring the fbdev for e.g.
* kdbg.
* @fb_probe: - Driver callback to allocate and initialize the fbdev info
* structure. Futhermore it also needs to allocate the drm
* framebuffer used to back the fbdev.
*
* Driver callbacks used by the fbdev emulation helper library.
*/
struct drm_fb_helper_funcs {
void (*gamma_set)(struct drm_crtc *crtc, u16 red, u16 green,
u16 blue, int regno);
......
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