[PATCH] Rivafb fixes
The patch below fixes the following to rivafb: 1 Seems that nVidia hardware has a limit on clipping coordinates that is also dependent on the color depth of the framebuffer. 2.From Pawel Goleniowski <pawelg@dabrowa.pl>: Fix for wrong colors at 16bpp (RGB565). The fix has been submitted several times in lkml and this list but was never applied. 3 Search all I2C/DDC busses for the EDID block instead of just the first bus. 4 Updated request_mem_region/release_mem_region to pci_request_regions/pci_release_regions. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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