drm/msm: higher values of pclk can exceed 32 bits when multiplied by a factor
Make the pclk_rate u64 to accommodate higher pixel clock rates. Changes in v3: - Converted pclk_rate to u32 (Archit) - Rebase on dsi cleanup set in msm-next Cc: Sibi Sankar <sibis@codeaurora.org> Cc: Archit Taneja <architt@codeaurora.org> Signed-off-by: Abhinav Kumar <abhinavk@codeaurora.org> Signed-off-by: Sean Paul <seanpaul@chromium.org> Signed-off-by: Rob Clark <robdclark@gmail.com>
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