Commit 2d2be279 authored by Matthew Auld's avatar Matthew Auld Committed by Lucas De Marchi

drm/xe: fix UAF around queue destruction

We currently do stuff like queuing the final destruction step on a
random system wq, which will outlive the driver instance. With bad
timing we can teardown the driver with one or more work workqueue still
being alive leading to various UAF splats. Add a fini step to ensure
user queues are properly torn down. At this point GuC should already be
nuked so queue itself should no longer be referenced from hw pov.

v2 (Matt B)
 - Looks much safer to use a waitqueue and then just wait for the
   xa_array to become empty before triggering the drain.

Closes: https://gitlab.freedesktop.org/drm/xe/kernel/-/issues/2317
Fixes: dd08ebf6 ("drm/xe: Introduce a new DRM driver for Intel GPUs")
Signed-off-by: default avatarMatthew Auld <matthew.auld@intel.com>
Cc: Matthew Brost <matthew.brost@intel.com>
Cc: <stable@vger.kernel.org> # v6.8+
Reviewed-by: default avatarMatthew Brost <matthew.brost@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240923145647.77707-2-matthew.auld@intel.com
(cherry picked from commit 861108666cc0e999cffeab6aff17b662e68774e3)
Signed-off-by: default avatarLucas De Marchi <lucas.demarchi@intel.com>
parent 790533e4
......@@ -298,6 +298,9 @@ static void xe_device_destroy(struct drm_device *dev, void *dummy)
if (xe->unordered_wq)
destroy_workqueue(xe->unordered_wq);
if (xe->destroy_wq)
destroy_workqueue(xe->destroy_wq);
ttm_device_fini(&xe->ttm);
}
......@@ -363,8 +366,9 @@ struct xe_device *xe_device_create(struct pci_dev *pdev,
xe->preempt_fence_wq = alloc_ordered_workqueue("xe-preempt-fence-wq", 0);
xe->ordered_wq = alloc_ordered_workqueue("xe-ordered-wq", 0);
xe->unordered_wq = alloc_workqueue("xe-unordered-wq", 0, 0);
xe->destroy_wq = alloc_workqueue("xe-destroy-wq", 0, 0);
if (!xe->ordered_wq || !xe->unordered_wq ||
!xe->preempt_fence_wq) {
!xe->preempt_fence_wq || !xe->destroy_wq) {
/*
* Cleanup done in xe_device_destroy via
* drmm_add_action_or_reset register above
......
......@@ -396,6 +396,9 @@ struct xe_device {
/** @unordered_wq: used to serialize unordered work, mostly display */
struct workqueue_struct *unordered_wq;
/** @destroy_wq: used to serialize user destroy work, like queue */
struct workqueue_struct *destroy_wq;
/** @tiles: device tiles */
struct xe_tile tiles[XE_MAX_TILES_PER_DEVICE];
......
......@@ -276,10 +276,26 @@ static struct workqueue_struct *get_submit_wq(struct xe_guc *guc)
}
#endif
static void xe_guc_submit_fini(struct xe_guc *guc)
{
struct xe_device *xe = guc_to_xe(guc);
struct xe_gt *gt = guc_to_gt(guc);
int ret;
ret = wait_event_timeout(guc->submission_state.fini_wq,
xa_empty(&guc->submission_state.exec_queue_lookup),
HZ * 5);
drain_workqueue(xe->destroy_wq);
xe_gt_assert(gt, ret);
}
static void guc_submit_fini(struct drm_device *drm, void *arg)
{
struct xe_guc *guc = arg;
xe_guc_submit_fini(guc);
xa_destroy(&guc->submission_state.exec_queue_lookup);
free_submit_wq(guc);
}
......@@ -351,6 +367,8 @@ int xe_guc_submit_init(struct xe_guc *guc, unsigned int num_ids)
xa_init(&guc->submission_state.exec_queue_lookup);
init_waitqueue_head(&guc->submission_state.fini_wq);
primelockdep(guc);
return drmm_add_action_or_reset(&xe->drm, guc_submit_fini, guc);
......@@ -367,6 +385,9 @@ static void __release_guc_id(struct xe_guc *guc, struct xe_exec_queue *q, u32 xa
xe_guc_id_mgr_release_locked(&guc->submission_state.idm,
q->guc->id, q->width);
if (xa_empty(&guc->submission_state.exec_queue_lookup))
wake_up(&guc->submission_state.fini_wq);
}
static int alloc_guc_id(struct xe_guc *guc, struct xe_exec_queue *q)
......@@ -1274,13 +1295,16 @@ static void __guc_exec_queue_fini_async(struct work_struct *w)
static void guc_exec_queue_fini_async(struct xe_exec_queue *q)
{
struct xe_guc *guc = exec_queue_to_guc(q);
struct xe_device *xe = guc_to_xe(guc);
INIT_WORK(&q->guc->fini_async, __guc_exec_queue_fini_async);
/* We must block on kernel engines so slabs are empty on driver unload */
if (q->flags & EXEC_QUEUE_FLAG_PERMANENT || exec_queue_wedged(q))
__guc_exec_queue_fini_async(&q->guc->fini_async);
else
queue_work(system_wq, &q->guc->fini_async);
queue_work(xe->destroy_wq, &q->guc->fini_async);
}
static void __guc_exec_queue_fini(struct xe_guc *guc, struct xe_exec_queue *q)
......
......@@ -81,6 +81,8 @@ struct xe_guc {
#endif
/** @submission_state.enabled: submission is enabled */
bool enabled;
/** @submission_state.fini_wq: submit fini wait queue */
wait_queue_head_t fini_wq;
} submission_state;
/** @hwconfig: Hardware config state */
struct {
......
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