Commit 34aa50a9 authored by Gustavo Padovan's avatar Gustavo Padovan Committed by Daniel Vetter

drm/i915: create a prepare phase for sprite plane updates

take out pin_fb code so the commit phase can't fail anymore.
Signed-off-by: default avatarGustavo Padovan <gustavo.padovan@collabora.co.uk>
Reviewed-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent 14af293f
...@@ -1192,34 +1192,18 @@ intel_check_sprite_plane(struct drm_plane *plane, ...@@ -1192,34 +1192,18 @@ intel_check_sprite_plane(struct drm_plane *plane,
} }
static int static int
intel_commit_sprite_plane(struct drm_plane *plane, intel_prepare_sprite_plane(struct drm_plane *plane,
struct intel_plane_state *state) struct intel_plane_state *state)
{ {
struct drm_device *dev = plane->dev; struct drm_device *dev = plane->dev;
struct drm_crtc *crtc = state->crtc; struct drm_crtc *crtc = state->crtc;
struct intel_crtc *intel_crtc = to_intel_crtc(crtc); struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
struct intel_plane *intel_plane = to_intel_plane(plane);
enum pipe pipe = intel_crtc->pipe; enum pipe pipe = intel_crtc->pipe;
struct drm_framebuffer *fb = state->fb; struct drm_framebuffer *fb = state->fb;
struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb); struct drm_i915_gem_object *obj = intel_fb_obj(fb);
struct drm_i915_gem_object *obj = intel_fb->obj; struct drm_i915_gem_object *old_obj = intel_fb_obj(plane->fb);
struct drm_i915_gem_object *old_obj = intel_plane->obj;
int crtc_x, crtc_y;
unsigned int crtc_w, crtc_h;
uint32_t src_x, src_y, src_w, src_h;
struct drm_rect *dst = &state->dst;
const struct drm_rect *clip = &state->clip;
bool primary_enabled;
int ret; int ret;
/*
* If the sprite is completely covering the primary plane,
* we can disable the primary and save power.
*/
primary_enabled = !drm_rect_equals(dst, clip) || colorkey_enabled(intel_plane);
WARN_ON(!primary_enabled && !state->visible && intel_crtc->active);
if (old_obj != obj) { if (old_obj != obj) {
mutex_lock(&dev->struct_mutex); mutex_lock(&dev->struct_mutex);
...@@ -1238,6 +1222,36 @@ intel_commit_sprite_plane(struct drm_plane *plane, ...@@ -1238,6 +1222,36 @@ intel_commit_sprite_plane(struct drm_plane *plane,
return ret; return ret;
} }
return 0;
}
static void
intel_commit_sprite_plane(struct drm_plane *plane,
struct intel_plane_state *state)
{
struct drm_device *dev = plane->dev;
struct drm_crtc *crtc = state->crtc;
struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
struct intel_plane *intel_plane = to_intel_plane(plane);
enum pipe pipe = intel_crtc->pipe;
struct drm_framebuffer *fb = state->fb;
struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
struct drm_i915_gem_object *obj = intel_fb->obj;
struct drm_i915_gem_object *old_obj = intel_plane->obj;
int crtc_x, crtc_y;
unsigned int crtc_w, crtc_h;
uint32_t src_x, src_y, src_w, src_h;
struct drm_rect *dst = &state->dst;
const struct drm_rect *clip = &state->clip;
bool primary_enabled;
/*
* If the sprite is completely covering the primary plane,
* we can disable the primary and save power.
*/
primary_enabled = !drm_rect_equals(dst, clip) || colorkey_enabled(intel_plane);
WARN_ON(!primary_enabled && !state->visible && intel_crtc->active);
intel_plane->crtc_x = state->orig_dst.x1; intel_plane->crtc_x = state->orig_dst.x1;
intel_plane->crtc_y = state->orig_dst.y1; intel_plane->crtc_y = state->orig_dst.y1;
intel_plane->crtc_w = drm_rect_width(&state->orig_dst); intel_plane->crtc_w = drm_rect_width(&state->orig_dst);
...@@ -1298,8 +1312,6 @@ intel_commit_sprite_plane(struct drm_plane *plane, ...@@ -1298,8 +1312,6 @@ intel_commit_sprite_plane(struct drm_plane *plane,
intel_unpin_fb_obj(old_obj); intel_unpin_fb_obj(old_obj);
mutex_unlock(&dev->struct_mutex); mutex_unlock(&dev->struct_mutex);
} }
return 0;
} }
static int static int
...@@ -1339,7 +1351,12 @@ intel_update_plane(struct drm_plane *plane, struct drm_crtc *crtc, ...@@ -1339,7 +1351,12 @@ intel_update_plane(struct drm_plane *plane, struct drm_crtc *crtc,
if (ret) if (ret)
return ret; return ret;
return intel_commit_sprite_plane(plane, &state); ret = intel_prepare_sprite_plane(plane, &state);
if (ret)
return ret;
intel_commit_sprite_plane(plane, &state);
return 0;
} }
static int static int
......
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