Commit 35e6aa9f authored by Xiaolin Zhang's avatar Xiaolin Zhang Committed by Mauro Carvalho Chehab

V4L/DVB: core: add support for more color effects

Add support for more color effects (negative, sketch, emboss, etc) by
extending the  v4l2_colorfx enum items.
Signed-off-by: default avatarXiaolin Zhang <xiaolin.zhang@intel.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab@redhat.com>
parent aec11e5d
...@@ -283,8 +283,15 @@ minimum value disables backlight compensation.</entry> ...@@ -283,8 +283,15 @@ minimum value disables backlight compensation.</entry>
<entry>Selects a color effect. Possible values for <entry>Selects a color effect. Possible values for
<constant>enum v4l2_colorfx</constant> are: <constant>enum v4l2_colorfx</constant> are:
<constant>V4L2_COLORFX_NONE</constant> (0), <constant>V4L2_COLORFX_NONE</constant> (0),
<constant>V4L2_COLORFX_BW</constant> (1) and <constant>V4L2_COLORFX_BW</constant> (1),
<constant>V4L2_COLORFX_SEPIA</constant> (2).</entry> <constant>V4L2_COLORFX_SEPIA</constant> (2),
<constant>V4L2_COLORFX_NEGATIVE</constant> (3),
<constant>V4L2_COLORFX_EMBOSS</constant> (4),
<constant>V4L2_COLORFX_SKETCH</constant> (5),
<constant>V4L2_COLORFX_SKY_BLUE</constant> (6),
<constant>V4L2_COLORFX_GRASS_GREEN</constant> (7),
<constant>V4L2_COLORFX_SKIN_WHITEN</constant> (8) and
<constant>V4L2_COLORFX_VIVID</constant> (9).</entry>
</row> </row>
<row> <row>
<entry><constant>V4L2_CID_ROTATE</constant></entry> <entry><constant>V4L2_CID_ROTATE</constant></entry>
......
...@@ -1018,6 +1018,13 @@ enum <link linkend="v4l2-colorfx">v4l2_colorfx</link> { ...@@ -1018,6 +1018,13 @@ enum <link linkend="v4l2-colorfx">v4l2_colorfx</link> {
V4L2_COLORFX_NONE = 0, V4L2_COLORFX_NONE = 0,
V4L2_COLORFX_BW = 1, V4L2_COLORFX_BW = 1,
V4L2_COLORFX_SEPIA = 2, V4L2_COLORFX_SEPIA = 2,
V4L2_COLORFX_NEGATIVE = 3,
V4L2_COLORFX_EMBOSS = 4,
V4L2_COLORFX_SKETCH = 5,
V4L2_COLORFX_SKY_BLUE = 6,
V4L2_COLORFX_GRASS_GREEN = 7,
V4L2_COLORFX_SKIN_WHITEN = 8,
V4L2_COLORFX_VIVID = 9.
}; };
#define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE+32) #define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE+32)
#define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE+33) #define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE+33)
......
...@@ -343,6 +343,13 @@ const char **v4l2_ctrl_get_menu(u32 id) ...@@ -343,6 +343,13 @@ const char **v4l2_ctrl_get_menu(u32 id)
"None", "None",
"Black & White", "Black & White",
"Sepia", "Sepia",
"Negative",
"Emboss",
"Sketch",
"Sky blue",
"Grass green",
"Skin whiten",
"Vivid",
NULL NULL
}; };
static const char *tune_preemphasis[] = { static const char *tune_preemphasis[] = {
......
...@@ -1026,6 +1026,13 @@ enum v4l2_colorfx { ...@@ -1026,6 +1026,13 @@ enum v4l2_colorfx {
V4L2_COLORFX_NONE = 0, V4L2_COLORFX_NONE = 0,
V4L2_COLORFX_BW = 1, V4L2_COLORFX_BW = 1,
V4L2_COLORFX_SEPIA = 2, V4L2_COLORFX_SEPIA = 2,
V4L2_COLORFX_NEGATIVE = 3,
V4L2_COLORFX_EMBOSS = 4,
V4L2_COLORFX_SKETCH = 5,
V4L2_COLORFX_SKY_BLUE = 6,
V4L2_COLORFX_GRASS_GREEN = 7,
V4L2_COLORFX_SKIN_WHITEN = 8,
V4L2_COLORFX_VIVID = 9,
}; };
#define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE+32) #define V4L2_CID_AUTOBRIGHTNESS (V4L2_CID_BASE+32)
#define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE+33) #define V4L2_CID_BAND_STOP_FILTER (V4L2_CID_BASE+33)
......
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