gpu: host1x: Do not use mapping cache for job submissions
Buffer mappings used in job submissions are usually small and not rapidly reused as opposed to framebuffers (which are usually large and rapidly reused, for example when page-flipping between double-buffered framebuffers). Avoid going through the mapping cache for these buffers since the cache would also lead to leaks if nobody is ever releasing the cache's last reference. For DRM/KMS these last references are dropped when the framebuffers are removed and therefore no longer needed. While at it, also add a note about the need to explicitly remove the final reference to the mapping in the cache. Reviewed-by:Jon Hunter <jonathanh@nvidia.com> Tested-by:
Jon Hunter <jonathanh@nvidia.com> Signed-off-by:
Thierry Reding <treding@nvidia.com>
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