Commit 3fdb7717 authored by Sebastian Reichel's avatar Sebastian Reichel Committed by Tony Lindgren

ARM: dts: omap3-n900: use MATRIX_KEY for keymap

Use MATRIX_KEY macro from dt-bindings/input/input.h
to make the keyboard matrix human readable.
Signed-off-by: default avatarSebastian Reichel <sre@kernel.org>
Signed-off-by: default avatarTony Lindgren <tony@atomide.com>
parent dc2dd5b8
......@@ -10,6 +10,7 @@
/dts-v1/;
#include "omap34xx-hs.dtsi"
#include <dt-bindings/input/input.h>
/ {
model = "Nokia N900";
......@@ -312,57 +313,57 @@ twl_audio: audio {
};
&twl_keypad {
linux,keymap = < 0x00000010 /* KEY_Q */
0x00010018 /* KEY_O */
0x00020019 /* KEY_P */
0x00030033 /* KEY_COMMA */
0x0004000e /* KEY_BACKSPACE */
0x0006001e /* KEY_A */
0x0007001f /* KEY_S */
0x01000011 /* KEY_W */
0x01010020 /* KEY_D */
0x01020021 /* KEY_F */
0x01030022 /* KEY_G */
0x01040023 /* KEY_H */
0x01050024 /* KEY_J */
0x01060025 /* KEY_K */
0x01070026 /* KEY_L */
0x02000012 /* KEY_E */
0x02010034 /* KEY_DOT */
0x02020067 /* KEY_UP */
0x0203001c /* KEY_ENTER */
0x0205002c /* KEY_Z */
0x0206002d /* KEY_X */
0x0207002e /* KEY_C */
0x02080043 /* KEY_F9 */
0x03000013 /* KEY_R */
0x0301002f /* KEY_V */
0x03020030 /* KEY_B */
0x03030031 /* KEY_N */
0x03040032 /* KEY_M */
0x03050039 /* KEY_SPACE */
0x03060039 /* KEY_SPACE */
0x03070069 /* KEY_LEFT */
0x04000014 /* KEY_T */
0x0401006c /* KEY_DOWN */
0x0402006a /* KEY_RIGHT */
0x0404001d /* KEY_LEFTCTRL */
0x04050064 /* KEY_RIGHTALT */
0x0406002a /* KEY_LEFTSHIFT */
0x04080044 /* KEY_F10 */
0x05000015 /* KEY_Y */
0x05080057 /* KEY_F11 */
0x06000016 /* KEY_U */
0x07000017 /* KEY_I */
0x07010041 /* KEY_F7 */
0x07020042 /* KEY_F8 */
linux,keymap = < MATRIX_KEY(0x00, 0x00, KEY_Q)
MATRIX_KEY(0x00, 0x01, KEY_O)
MATRIX_KEY(0x00, 0x02, KEY_P)
MATRIX_KEY(0x00, 0x03, KEY_COMMA)
MATRIX_KEY(0x00, 0x04, KEY_BACKSPACE)
MATRIX_KEY(0x00, 0x06, KEY_A)
MATRIX_KEY(0x00, 0x07, KEY_S)
MATRIX_KEY(0x01, 0x00, KEY_W)
MATRIX_KEY(0x01, 0x01, KEY_D)
MATRIX_KEY(0x01, 0x02, KEY_F)
MATRIX_KEY(0x01, 0x03, KEY_G)
MATRIX_KEY(0x01, 0x04, KEY_H)
MATRIX_KEY(0x01, 0x05, KEY_J)
MATRIX_KEY(0x01, 0x06, KEY_K)
MATRIX_KEY(0x01, 0x07, KEY_L)
MATRIX_KEY(0x02, 0x00, KEY_E)
MATRIX_KEY(0x02, 0x01, KEY_DOT)
MATRIX_KEY(0x02, 0x02, KEY_UP)
MATRIX_KEY(0x02, 0x03, KEY_ENTER)
MATRIX_KEY(0x02, 0x05, KEY_Z)
MATRIX_KEY(0x02, 0x06, KEY_X)
MATRIX_KEY(0x02, 0x07, KEY_C)
MATRIX_KEY(0x02, 0x08, KEY_F9)
MATRIX_KEY(0x03, 0x00, KEY_R)
MATRIX_KEY(0x03, 0x01, KEY_V)
MATRIX_KEY(0x03, 0x02, KEY_B)
MATRIX_KEY(0x03, 0x03, KEY_N)
MATRIX_KEY(0x03, 0x04, KEY_M)
MATRIX_KEY(0x03, 0x05, KEY_SPACE)
MATRIX_KEY(0x03, 0x06, KEY_SPACE)
MATRIX_KEY(0x03, 0x07, KEY_LEFT)
MATRIX_KEY(0x04, 0x00, KEY_T)
MATRIX_KEY(0x04, 0x01, KEY_DOWN)
MATRIX_KEY(0x04, 0x02, KEY_RIGHT)
MATRIX_KEY(0x04, 0x04, KEY_LEFTCTRL)
MATRIX_KEY(0x04, 0x05, KEY_RIGHTALT)
MATRIX_KEY(0x04, 0x06, KEY_LEFTSHIFT)
MATRIX_KEY(0x04, 0x08, KEY_F10)
MATRIX_KEY(0x05, 0x00, KEY_Y)
MATRIX_KEY(0x05, 0x08, KEY_F11)
MATRIX_KEY(0x06, 0x00, KEY_U)
MATRIX_KEY(0x07, 0x00, KEY_I)
MATRIX_KEY(0x07, 0x01, KEY_F7)
MATRIX_KEY(0x07, 0x02, KEY_F8)
>;
};
......
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