Commit 40a34121 authored by John Fastabend's avatar John Fastabend Committed by Daniel Borkmann

bpf, sockmap: Use stricter sk state checks in sk_lookup_assign

In order to fix an issue with sockets in TCP sockmap redirect cases we plan
to allow CLOSE state sockets to exist in the sockmap. However, the check in
bpf_sk_lookup_assign() currently only invalidates sockets in the
TCP_ESTABLISHED case relying on the checks on sockmap insert to ensure we
never SOCK_CLOSE state sockets in the map.

To prepare for this change we flip the logic in bpf_sk_lookup_assign() to
explicitly test for the accepted cases. Namely, a tcp socket in TCP_LISTEN
or a udp socket in TCP_CLOSE state. This also makes the code more resilent
to future changes.
Suggested-by: default avatarJakub Sitnicki <jakub@cloudflare.com>
Signed-off-by: default avatarJohn Fastabend <john.fastabend@gmail.com>
Signed-off-by: default avatarDaniel Borkmann <daniel@iogearbox.net>
Reviewed-by: default avatarJakub Sitnicki <jakub@cloudflare.com>
Link: https://lore.kernel.org/bpf/20211103204736.248403-2-john.fastabend@gmail.com
parent 47b3708c
......@@ -507,6 +507,18 @@ static inline bool sk_psock_strp_enabled(struct sk_psock *psock)
return !!psock->saved_data_ready;
}
static inline bool sk_is_tcp(const struct sock *sk)
{
return sk->sk_type == SOCK_STREAM &&
sk->sk_protocol == IPPROTO_TCP;
}
static inline bool sk_is_udp(const struct sock *sk)
{
return sk->sk_type == SOCK_DGRAM &&
sk->sk_protocol == IPPROTO_UDP;
}
#if IS_ENABLED(CONFIG_NET_SOCK_MSG)
#define BPF_F_STRPARSER (1UL << 1)
......
......@@ -10423,8 +10423,10 @@ BPF_CALL_3(bpf_sk_lookup_assign, struct bpf_sk_lookup_kern *, ctx,
return -EINVAL;
if (unlikely(sk && sk_is_refcounted(sk)))
return -ESOCKTNOSUPPORT; /* reject non-RCU freed sockets */
if (unlikely(sk && sk->sk_state == TCP_ESTABLISHED))
return -ESOCKTNOSUPPORT; /* reject connected sockets */
if (unlikely(sk && sk_is_tcp(sk) && sk->sk_state != TCP_LISTEN))
return -ESOCKTNOSUPPORT; /* only accept TCP socket in LISTEN */
if (unlikely(sk && sk_is_udp(sk) && sk->sk_state != TCP_CLOSE))
return -ESOCKTNOSUPPORT; /* only accept UDP socket in CLOSE */
/* Check if socket is suitable for packet L3/L4 protocol */
if (sk && sk->sk_protocol != ctx->protocol)
......
......@@ -511,12 +511,6 @@ static bool sock_map_op_okay(const struct bpf_sock_ops_kern *ops)
ops->op == BPF_SOCK_OPS_TCP_LISTEN_CB;
}
static bool sk_is_tcp(const struct sock *sk)
{
return sk->sk_type == SOCK_STREAM &&
sk->sk_protocol == IPPROTO_TCP;
}
static bool sock_map_redirect_allowed(const struct sock *sk)
{
if (sk_is_tcp(sk))
......
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