drm/msm/dpu: Don't always set merge_3d pending flush
Don't set the merge_3d pending flush bits if the mode_3d is BLEND_3D_NONE. Always flushing merge_3d can cause timeout issues when there are multiple commits with concurrent writeback enabled. This is because the video phys enc waits for the hw_ctl flush register to be completely cleared [1] in its wait_for_commit_done(), but the WB encoder always sets the merge_3d pending flush during each commit regardless of if the merge_3d is actually active. This means that the hw_ctl flush register will never be 0 when there are multiple CWB commits and the video phys enc will hit vblank timeout errors after the first CWB commit. [1] commit fe9df3f5 ("drm/msm/dpu: add real wait_for_commit_done()") Fixes: 3e79527a ("drm/msm/dpu: enable merge_3d support on sm8150/sm8250") Fixes: d7d0e73f ("drm/msm/dpu: introduce the dpu_encoder_phys_* for writeback") Signed-off-by: Jessica Zhang <quic_jesszhan@quicinc.com> Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@linaro.org> Patchwork: https://patchwork.freedesktop.org/patch/619092/ Link: https://lore.kernel.org/r/20241009-mode3d-fix-v1-1-c0258354fadc@quicinc.comSigned-off-by: Abhinav Kumar <quic_abhinavk@quicinc.com>
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