Commit 4100a7b8 authored by Gerd Hoffmann's avatar Gerd Hoffmann

drm/virtio: cleanup queue functions

Make the queue functions return void, none of
the call sites checks the return value.
Signed-off-by: default avatarGerd Hoffmann <kraxel@redhat.com>
Reviewed-by: default avatarChia-I Wu <olvaffe@gmail.com>
Link: http://patchwork.freedesktop.org/patch/msgid/20190813082509.29324-2-kraxel@redhat.com
parent a02c4c25
......@@ -252,8 +252,8 @@ void virtio_gpu_dequeue_cursor_func(struct work_struct *work)
wake_up(&vgdev->cursorq.ack_queue);
}
static int virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
static void virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
__releases(&vgdev->ctrlq.qlock)
__acquires(&vgdev->ctrlq.qlock)
{
......@@ -263,7 +263,7 @@ static int virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
int ret;
if (!vgdev->vqs_ready)
return -ENODEV;
return;
sg_init_one(&vcmd, vbuf->buf, vbuf->size);
sgs[outcnt + incnt] = &vcmd;
......@@ -294,30 +294,22 @@ static int virtio_gpu_queue_ctrl_buffer_locked(struct virtio_gpu_device *vgdev,
virtqueue_kick(vq);
}
if (!ret)
ret = vq->num_free;
return ret;
}
static int virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
static void virtio_gpu_queue_ctrl_buffer(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
int rc;
spin_lock(&vgdev->ctrlq.qlock);
rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
spin_unlock(&vgdev->ctrlq.qlock);
return rc;
}
static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf,
struct virtio_gpu_ctrl_hdr *hdr,
struct virtio_gpu_fence *fence)
static void virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf,
struct virtio_gpu_ctrl_hdr *hdr,
struct virtio_gpu_fence *fence)
{
struct virtqueue *vq = vgdev->ctrlq.vq;
int rc;
again:
spin_lock(&vgdev->ctrlq.qlock);
......@@ -338,13 +330,12 @@ static int virtio_gpu_queue_fenced_ctrl_buffer(struct virtio_gpu_device *vgdev,
if (fence)
virtio_gpu_fence_emit(vgdev, hdr, fence);
rc = virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
virtio_gpu_queue_ctrl_buffer_locked(vgdev, vbuf);
spin_unlock(&vgdev->ctrlq.qlock);
return rc;
}
static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
static void virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
struct virtio_gpu_vbuffer *vbuf)
{
struct virtqueue *vq = vgdev->cursorq.vq;
struct scatterlist *sgs[1], ccmd;
......@@ -352,7 +343,7 @@ static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
int outcnt;
if (!vgdev->vqs_ready)
return -ENODEV;
return;
sg_init_one(&ccmd, vbuf->buf, vbuf->size);
sgs[0] = &ccmd;
......@@ -374,10 +365,6 @@ static int virtio_gpu_queue_cursor(struct virtio_gpu_device *vgdev,
}
spin_unlock(&vgdev->cursorq.qlock);
if (!ret)
ret = vq->num_free;
return ret;
}
/* just create gem objects for userspace and long lived objects,
......
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