Commit 4818972e authored by Bob Peterson's avatar Bob Peterson Committed by Steven Whitehouse

GFS2: print glock numbers in hex

This patch changes glock numbers from printing in decimal to hex.
Since DLM prints corresponding resource IDs in hex, it makes debugging
easier.
Signed-off-by: default avatarBob Peterson <rpeterso@redhat.com>
Signed-off-by: default avatarSteven Whitehouse <swhiteho@redhat.com>
parent e5884636
...@@ -1658,7 +1658,7 @@ static int __dump_glock(struct seq_file *seq, const struct gfs2_glock *gl) ...@@ -1658,7 +1658,7 @@ static int __dump_glock(struct seq_file *seq, const struct gfs2_glock *gl)
dtime *= 1000000/HZ; /* demote time in uSec */ dtime *= 1000000/HZ; /* demote time in uSec */
if (!test_bit(GLF_DEMOTE, &gl->gl_flags)) if (!test_bit(GLF_DEMOTE, &gl->gl_flags))
dtime = 0; dtime = 0;
gfs2_print_dbg(seq, "G: s:%s n:%u/%llu f:%s t:%s d:%s/%llu a:%d r:%d\n", gfs2_print_dbg(seq, "G: s:%s n:%u/%llx f:%s t:%s d:%s/%llu a:%d r:%d\n",
state2str(gl->gl_state), state2str(gl->gl_state),
gl->gl_name.ln_type, gl->gl_name.ln_type,
(unsigned long long)gl->gl_name.ln_number, (unsigned long long)gl->gl_name.ln_number,
......
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