Commit 499c2bc3 authored by Lee Jones's avatar Lee Jones Committed by Linus Walleij

dmaengine: ste_dma40: Fetch disabled channels from DT

Some platforms have channels which are not available for normal use.
This information is currently passed though platform data in internal
BSP kernels. Once those platforms land, they'll need to configure them
appropriately, so we may as well add the infrastructure.

Cc: Dan Williams <djbw@fb.com>
Cc: Per Forlin <per.forlin@stericsson.com>
Cc: Rabin Vincent <rabin@rab.in>
Acked-by: default avatarVinod Koul <vinod.koul@intel.com>
Acked-by: default avatarArnd Bergmann <arnd@arndb.de>
Signed-off-by: default avatarLee Jones <lee.jones@linaro.org>
Signed-off-by: default avatarLinus Walleij <linus.walleij@linaro.org>
parent fd59f9e6
......@@ -11,6 +11,7 @@ Required properties:
Optional properties:
- dma-channels: Number of channels supported by hardware - if not present
the driver will attempt to obtain the information from H/W
- disabled-channels: Channels which can not be used
Example:
......@@ -23,6 +24,7 @@ Example:
#dma-cells = <2>;
memcpy-channels = <56 57 58 59 60>;
disabled-channels = <12>;
dma-channels = <8>;
};
......
......@@ -3482,7 +3482,7 @@ static int __init d40_of_probe(struct platform_device *pdev,
struct device_node *np)
{
struct stedma40_platform_data *pdata;
int num_phy = 0, num_memcpy = 0;
int num_phy = 0, num_memcpy = 0, num_disabled = 0;
const const __be32 *list;
pdata = devm_kzalloc(&pdev->dev,
......@@ -3511,6 +3511,21 @@ static int __init d40_of_probe(struct platform_device *pdev,
dma40_memcpy_channels,
num_memcpy);
list = of_get_property(np, "disabled-channels", &num_disabled);
num_disabled /= sizeof(*list);
if (num_disabled > STEDMA40_MAX_PHYS || num_disabled < 0) {
d40_err(&pdev->dev,
"Invalid number of disabled channels specified (%d)\n",
num_disabled);
return -EINVAL;
}
of_property_read_u32_array(np, "disabled-channels",
pdata->disabled_channels,
num_disabled);
pdata->disabled_channels[num_disabled] = -1;
pdev->dev.platform_data = pdata;
return 0;
......
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