drm/i915/xehp: GAM registers don't need to be re-applied on engine resets
Register reset characteristics (i.e., whether the register maintains or loses its value on engine reset) is an important factor that determines which wa_list we want to add workarounds to. We recently found out that the bspec documentation for the Xe_HP's "GAM" registers in the 0xC800 - 0xCFFF range was misleading; these registers do not actually lose their value on engine resets as the documentation implied. This means there's no need to re-apply workarounds touching these registers after a reset, and the corresponding workarounds should be moved from the 'engine' lists back to the 'gt' list. v2: - Don't add Wa_18018781329 to xehpsdv; the original condition didn't include that platform. (Gustavo) - Move the MTL code to the GT function as-is for now; we'll take care of the additional fixes needed in a follow-up patch. Cc: Gustavo Sousa <gustavo.sousa@intel.com> Fixes: edf176f4 ("drm/i915/dg2: Move misplaced 'ctx' & 'gt' wa's to engine wa list") Fixes: b2006061 ("drm/i915/xehpsdv: Move render/compute engine reset domains related workarounds") Fixes: 41bb543f ("drm/i915/mtl: Add initial gt workarounds") Signed-off-by: Matt Roper <matthew.d.roper@intel.com> Reviewed-by: Gustavo Sousa <gustavo.sousa@intel.com> Link: https://patchwork.freedesktop.org/patch/msgid/20230125234159.3015385-1-matthew.d.roper@intel.com
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