drm/xe: Reinstate render / compute cache invalidation in ring ops
Render / compute engines have additional caches (not just TLBs) that need to be invalidated each batch, reinstate these invalidations in ring ops. Reviewed-by:Matt Roper <matthew.d.roper@intel.com> Suggested-by:
Matt Roper <matthew.d.roper@intel.com> Signed-off-by:
Matthew Brost <matthew.brost@intel.com> Signed-off-by:
Rodrigo Vivi <rodrigo.vivi@intel.com>
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