Commit 500afbf6 authored by Chang S. Bae's avatar Chang S. Bae Committed by Borislav Petkov

x86/fpu/xstate: Add fpstate_realloc()/free()

The fpstate embedded in struct fpu is the default state for storing the FPU
registers. It's sized so that the default supported features can be stored.
For dynamically enabled features the register buffer is too small.

The #NM handler detects first use of a feature which is disabled in the
XFD MSR. After handling permission checks it recalculates the size for
kernel space and user space state and invokes fpstate_realloc() which
tries to reallocate fpstate and install it.

Provide the allocator function which checks whether the current buffer size
is sufficient and if not allocates one. If allocation is successful the new
fpstate is initialized with the new features and sizes and the now enabled
features is removed from the task's XFD mask.

realloc_fpstate() uses vzalloc(). If use of this mechanism grows to
re-allocate buffers larger than 64KB, a more sophisticated allocation
scheme that includes purpose-built reclaim capability might be justified.
Signed-off-by: default avatarChang S. Bae <chang.seok.bae@intel.com>
Signed-off-by: default avatarThomas Gleixner <tglx@linutronix.de>
Signed-off-by: default avatarBorislav Petkov <bp@suse.de>
Link: https://lore.kernel.org/r/20211021225527.10184-19-chang.seok.bae@intel.com
parent 783e87b4
......@@ -130,6 +130,13 @@ static inline void fpstate_init_soft(struct swregs_state *soft) {}
/* State tracking */
DECLARE_PER_CPU(struct fpu *, fpu_fpregs_owner_ctx);
/* Process cleanup */
#ifdef CONFIG_X86_64
extern void fpstate_free(struct fpu *fpu);
#else
static inline void fpstate_free(struct fpu *fpu) { }
#endif
/* fpstate-related functions which are exported to KVM */
extern void fpstate_clear_xstate_component(struct fpstate *fps, unsigned int xfeature);
......
......@@ -12,6 +12,7 @@
#include <linux/pkeys.h>
#include <linux/seq_file.h>
#include <linux/proc_fs.h>
#include <linux/vmalloc.h>
#include <asm/fpu/api.h>
#include <asm/fpu/regset.h>
......@@ -22,6 +23,7 @@
#include <asm/prctl.h>
#include <asm/elf.h>
#include "context.h"
#include "internal.h"
#include "legacy.h"
#include "xstate.h"
......@@ -1371,6 +1373,91 @@ void xfd_validate_state(struct fpstate *fpstate, u64 mask, bool rstor)
}
#endif /* CONFIG_X86_DEBUG_FPU */
void fpstate_free(struct fpu *fpu)
{
if (fpu->fpstate || fpu->fpstate != &fpu->__fpstate)
vfree(fpu->fpstate);
}
/**
* fpu_install_fpstate - Update the active fpstate in the FPU
*
* @fpu: A struct fpu * pointer
* @newfps: A struct fpstate * pointer
*
* Returns: A null pointer if the last active fpstate is the embedded
* one or the new fpstate is already installed;
* otherwise, a pointer to the old fpstate which has to
* be freed by the caller.
*/
static struct fpstate *fpu_install_fpstate(struct fpu *fpu,
struct fpstate *newfps)
{
struct fpstate *oldfps = fpu->fpstate;
if (fpu->fpstate == newfps)
return NULL;
fpu->fpstate = newfps;
return oldfps != &fpu->__fpstate ? oldfps : NULL;
}
/**
* fpstate_realloc - Reallocate struct fpstate for the requested new features
*
* @xfeatures: A bitmap of xstate features which extend the enabled features
* of that task
* @ksize: The required size for the kernel buffer
* @usize: The required size for user space buffers
*
* Note vs. vmalloc(): If the task with a vzalloc()-allocated buffer
* terminates quickly, vfree()-induced IPIs may be a concern, but tasks
* with large states are likely to live longer.
*
* Returns: 0 on success, -ENOMEM on allocation error.
*/
static int fpstate_realloc(u64 xfeatures, unsigned int ksize,
unsigned int usize)
{
struct fpu *fpu = &current->thread.fpu;
struct fpstate *curfps, *newfps = NULL;
unsigned int fpsize;
curfps = fpu->fpstate;
fpsize = ksize + ALIGN(offsetof(struct fpstate, regs), 64);
newfps = vzalloc(fpsize);
if (!newfps)
return -ENOMEM;
newfps->size = ksize;
newfps->user_size = usize;
newfps->is_valloc = true;
fpregs_lock();
/*
* Ensure that the current state is in the registers before
* swapping fpstate as that might invalidate it due to layout
* changes.
*/
if (test_thread_flag(TIF_NEED_FPU_LOAD))
fpregs_restore_userregs();
newfps->xfeatures = curfps->xfeatures | xfeatures;
newfps->user_xfeatures = curfps->user_xfeatures | xfeatures;
newfps->xfd = curfps->xfd & ~xfeatures;
curfps = fpu_install_fpstate(fpu, newfps);
/* Do the final updates within the locked region */
xstate_init_xcomp_bv(&newfps->regs.xsave, newfps->xfeatures);
xfd_update_state(newfps);
fpregs_unlock();
vfree(curfps);
return 0;
}
static int validate_sigaltstack(unsigned int usize)
{
struct task_struct *thread, *leader = current->group_leader;
......@@ -1393,7 +1480,8 @@ static int __xstate_request_perm(u64 permitted, u64 requested)
/*
* This deliberately does not exclude !XSAVES as we still might
* decide to optionally context switch XCR0 or talk the silicon
* vendors into extending XFD for the pre AMX states.
* vendors into extending XFD for the pre AMX states, especially
* AVX512.
*/
bool compacted = cpu_feature_enabled(X86_FEATURE_XSAVES);
struct fpu *fpu = &current->group_leader->thread.fpu;
......@@ -1465,13 +1553,6 @@ static int xstate_request_perm(unsigned long idx)
return ret;
}
/* Place holder for now */
static int fpstate_realloc(u64 xfeatures, unsigned int ksize,
unsigned int usize)
{
return -ENOMEM;
}
int xfd_enable_feature(u64 xfd_err)
{
u64 xfd_event = xfd_err & XFEATURE_MASK_USER_DYNAMIC;
......
......@@ -32,6 +32,7 @@
#include <asm/mwait.h>
#include <asm/fpu/api.h>
#include <asm/fpu/sched.h>
#include <asm/fpu/xstate.h>
#include <asm/debugreg.h>
#include <asm/nmi.h>
#include <asm/tlbflush.h>
......@@ -90,9 +91,18 @@ int arch_dup_task_struct(struct task_struct *dst, struct task_struct *src)
#endif
/* Drop the copied pointer to current's fpstate */
dst->thread.fpu.fpstate = NULL;
return 0;
}
#ifdef CONFIG_X86_64
void arch_release_task_struct(struct task_struct *tsk)
{
if (fpu_state_size_dynamic())
fpstate_free(&tsk->thread.fpu);
}
#endif
/*
* Free thread data structures etc..
*/
......
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