staging: udlfb: fix incorrect fb_defio implementation for multiple framebuffers
Fix fb_defio bug in udlfb for multiple framebuffers Previously when using fb_defio with multiple DisplayLink attached displays udlfb incorrectly used a shared datastructure where it needed to have one per fb_info struct. This was completely broken and caused all kinds of problems, including rendering to one framebuffer affecting others. Signed-off-by: Bernie Thompson <bernie@plugable.com> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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