Commit 5e56ba45 authored by Rodrigo Vivi's avatar Rodrigo Vivi Committed by Daniel Vetter

drm/i915/chv: Use 16 and 32 for low and high drain latency precision.

Current chv spec teels we can only use either 16 or 32 bits as precision.

Although in the past VLV went from 16/32 to 32/64 and spec might not be updated,
these precision values brings stability and fixes some issues Wayne was facing.

Cc: Wayne Boyer <wayne.boyer@intel.com>
Cc: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: default avatarRodrigo Vivi <rodrigo.vivi@intel.com>
Tested-by: default avatarWayne Boyer <wayne.boyer@intel.com>
Reviewed-by: default avatarVille Syrjälä <ville.syrjala@linux.intel.com>
[danvet: Sprinkle const as requested by Ville.]
Signed-off-by: default avatarDaniel Vetter <daniel.vetter@ffwll.ch>
parent f7f3d48a
......@@ -4054,17 +4054,18 @@ enum punit_power_well {
#define DSPFW_PLANEA_WM1_HI_MASK (1<<0)
/* drain latency register values*/
#define DRAIN_LATENCY_PRECISION_16 16
#define DRAIN_LATENCY_PRECISION_32 32
#define DRAIN_LATENCY_PRECISION_64 64
#define VLV_DDL(pipe) (VLV_DISPLAY_BASE + 0x70050 + 4 * (pipe))
#define DDL_CURSOR_PRECISION_64 (1<<31)
#define DDL_CURSOR_PRECISION_32 (0<<31)
#define DDL_CURSOR_PRECISION_HIGH (1<<31)
#define DDL_CURSOR_PRECISION_LOW (0<<31)
#define DDL_CURSOR_SHIFT 24
#define DDL_SPRITE_PRECISION_64(sprite) (1<<(15+8*(sprite)))
#define DDL_SPRITE_PRECISION_32(sprite) (0<<(15+8*(sprite)))
#define DDL_SPRITE_PRECISION_HIGH(sprite) (1<<(15+8*(sprite)))
#define DDL_SPRITE_PRECISION_LOW(sprite) (0<<(15+8*(sprite)))
#define DDL_SPRITE_SHIFT(sprite) (8+8*(sprite))
#define DDL_PLANE_PRECISION_64 (1<<7)
#define DDL_PLANE_PRECISION_32 (0<<7)
#define DDL_PLANE_PRECISION_HIGH (1<<7)
#define DDL_PLANE_PRECISION_LOW (0<<7)
#define DDL_PLANE_SHIFT 0
#define DRAIN_LATENCY_MASK 0x7f
......
......@@ -1345,6 +1345,7 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc,
int *prec_mult,
int *drain_latency)
{
struct drm_device *dev = crtc->dev;
int entries;
int clock = to_intel_crtc(crtc)->config.adjusted_mode.crtc_clock;
......@@ -1355,8 +1356,12 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc,
return false;
entries = DIV_ROUND_UP(clock, 1000) * pixel_size;
*prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 :
DRAIN_LATENCY_PRECISION_32;
if (IS_CHERRYVIEW(dev))
*prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_32 :
DRAIN_LATENCY_PRECISION_16;
else
*prec_mult = (entries > 128) ? DRAIN_LATENCY_PRECISION_64 :
DRAIN_LATENCY_PRECISION_32;
*drain_latency = (64 * (*prec_mult) * 4) / entries;
if (*drain_latency > DRAIN_LATENCY_MASK)
......@@ -1375,15 +1380,18 @@ static bool vlv_compute_drain_latency(struct drm_crtc *crtc,
static void vlv_update_drain_latency(struct drm_crtc *crtc)
{
struct drm_i915_private *dev_priv = crtc->dev->dev_private;
struct drm_device *dev = crtc->dev;
struct drm_i915_private *dev_priv = dev->dev_private;
struct intel_crtc *intel_crtc = to_intel_crtc(crtc);
int pixel_size;
int drain_latency;
enum pipe pipe = intel_crtc->pipe;
int plane_prec, prec_mult, plane_dl;
const int high_precision = IS_CHERRYVIEW(dev) ?
DRAIN_LATENCY_PRECISION_32 : DRAIN_LATENCY_PRECISION_64;
plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_64 |
DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_64 |
plane_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_PLANE_PRECISION_HIGH |
DRAIN_LATENCY_MASK | DDL_CURSOR_PRECISION_HIGH |
(DRAIN_LATENCY_MASK << DDL_CURSOR_SHIFT));
if (!intel_crtc_active(crtc)) {
......@@ -1394,9 +1402,9 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
/* Primary plane Drain Latency */
pixel_size = crtc->primary->fb->bits_per_pixel / 8; /* BPP */
if (vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ?
DDL_PLANE_PRECISION_64 :
DDL_PLANE_PRECISION_32;
plane_prec = (prec_mult == high_precision) ?
DDL_PLANE_PRECISION_HIGH :
DDL_PLANE_PRECISION_LOW;
plane_dl |= plane_prec | drain_latency;
}
......@@ -1408,9 +1416,9 @@ static void vlv_update_drain_latency(struct drm_crtc *crtc)
/* Program cursor DL only if it is enabled */
if (intel_crtc->cursor_base &&
vlv_compute_drain_latency(crtc, pixel_size, &prec_mult, &drain_latency)) {
plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ?
DDL_CURSOR_PRECISION_64 :
DDL_CURSOR_PRECISION_32;
plane_prec = (prec_mult == high_precision) ?
DDL_CURSOR_PRECISION_HIGH :
DDL_CURSOR_PRECISION_LOW;
plane_dl |= plane_prec | (drain_latency << DDL_CURSOR_SHIFT);
}
......@@ -1578,15 +1586,17 @@ static void valleyview_update_sprite_wm(struct drm_plane *plane,
int plane_prec;
int sprite_dl;
int prec_mult;
const int high_precision = IS_CHERRYVIEW(dev) ?
DRAIN_LATENCY_PRECISION_32 : DRAIN_LATENCY_PRECISION_64;
sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_64(sprite) |
sprite_dl = I915_READ(VLV_DDL(pipe)) & ~(DDL_SPRITE_PRECISION_HIGH(sprite) |
(DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite)));
if (enabled && vlv_compute_drain_latency(crtc, pixel_size, &prec_mult,
&drain_latency)) {
plane_prec = (prec_mult == DRAIN_LATENCY_PRECISION_64) ?
DDL_SPRITE_PRECISION_64(sprite) :
DDL_SPRITE_PRECISION_32(sprite);
plane_prec = (prec_mult == high_precision) ?
DDL_SPRITE_PRECISION_HIGH(sprite) :
DDL_SPRITE_PRECISION_LOW(sprite);
sprite_dl |= plane_prec |
(drain_latency << DDL_SPRITE_SHIFT(sprite));
}
......
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