Commit 657839ba authored by Alan Cox's avatar Alan Cox Committed by Greg Kroah-Hartman

gma500: move framebuffer file

The framebuffer code is now clean of device specific code, and passes
checkpatch. Move it to its new name
Signed-off-by: default avatarAlan Cox <alan@linux.intel.com>
Signed-off-by: default avatarGreg Kroah-Hartman <gregkh@suse.de>
parent 1ff6d5fe
...@@ -6,9 +6,9 @@ ccflags-y += -Iinclude/drm ...@@ -6,9 +6,9 @@ ccflags-y += -Iinclude/drm
psb_gfx-y += gem_glue.o \ psb_gfx-y += gem_glue.o \
backlight.o \ backlight.o \
power.o \ power.o \
framebuffer.o \
psb_drv.o \ psb_drv.o \
psb_gem.o \ psb_gem.o \
psb_fb.o \
psb_2d.o \ psb_2d.o \
psb_gtt.o \ psb_gtt.o \
psb_intel_bios.o \ psb_intel_bios.o \
......
...@@ -36,7 +36,7 @@ ...@@ -36,7 +36,7 @@
#include "psb_drv.h" #include "psb_drv.h"
#include "psb_intel_reg.h" #include "psb_intel_reg.h"
#include "psb_intel_drv.h" #include "psb_intel_drv.h"
#include "psb_fb.h" #include "framebuffer.h"
#include "mdfld_output.h" #include "mdfld_output.h"
......
...@@ -19,8 +19,8 @@ ...@@ -19,8 +19,8 @@
* *
*/ */
#ifndef _PSB_FB_H_ #ifndef _FRAMEBUFFER_H_
#define _PSB_FB_H_ #define _FRAMEBUFFER_H_
#include <linux/version.h> #include <linux/version.h>
#include <drm/drmP.h> #include <drm/drmP.h>
......
...@@ -24,7 +24,7 @@ ...@@ -24,7 +24,7 @@
* Eric Anholt <eric@anholt.net> * Eric Anholt <eric@anholt.net>
*/ */
#include "psb_fb.h" #include "framebuffer.h"
#include "psb_intel_display.h" #include "psb_intel_display.h"
#include "mdfld_dsi_dbi.h" #include "mdfld_dsi_dbi.h"
#include "mdfld_dsi_dpi.h" #include "mdfld_dsi_dpi.h"
......
...@@ -19,7 +19,7 @@ ...@@ -19,7 +19,7 @@
#include <linux/pm_runtime.h> #include <linux/pm_runtime.h>
#include <drm/drmP.h> #include <drm/drmP.h>
#include "psb_fb.h" #include "framebuffer.h"
#include "psb_drv.h" #include "psb_drv.h"
#include "psb_intel_drv.h" #include "psb_intel_drv.h"
#include "psb_intel_reg.h" #include "psb_intel_reg.h"
......
...@@ -38,8 +38,7 @@ ...@@ -38,8 +38,7 @@
#include "psb_drv.h" #include "psb_drv.h"
#include "psb_reg.h" #include "psb_reg.h"
#include "psb_drv.h" #include "framebuffer.h"
#include "psb_fb.h"
/** /**
* psb_spank - reset the 2D engine * psb_spank - reset the 2D engine
......
...@@ -23,7 +23,7 @@ ...@@ -23,7 +23,7 @@
#include <drm/drm.h> #include <drm/drm.h>
#include "psb_drm.h" #include "psb_drm.h"
#include "psb_drv.h" #include "psb_drv.h"
#include "psb_fb.h" #include "framebuffer.h"
#include "psb_reg.h" #include "psb_reg.h"
#include "psb_intel_reg.h" #include "psb_intel_reg.h"
#include "psb_intel_bios.h" #include "psb_intel_bios.h"
......
...@@ -22,7 +22,7 @@ ...@@ -22,7 +22,7 @@
#include <linux/pm_runtime.h> #include <linux/pm_runtime.h>
#include <drm/drmP.h> #include <drm/drmP.h>
#include "psb_fb.h" #include "framebuffer.h"
#include "psb_drv.h" #include "psb_drv.h"
#include "psb_intel_drv.h" #include "psb_intel_drv.h"
#include "psb_intel_reg.h" #include "psb_intel_reg.h"
......
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