Commit 661d4f55 authored by Pavel Begunkov's avatar Pavel Begunkov Committed by Jens Axboe

sbitmap: remove swap_lock

map->swap_lock protects map->cleared from concurrent modification,
however sbitmap_deferred_clear() is already atomically drains it, so
it's guaranteed to not loose bits on concurrent
sbitmap_deferred_clear().

A one threaded tag heavy test on top of nullbk showed ~1.5% t-put
increase, and 3% -> 1% cycle reduction of sbitmap_get() according to perf.
Signed-off-by: default avatarPavel Begunkov <asml.silence@gmail.com>
Signed-off-by: default avatarJens Axboe <axboe@kernel.dk>
parent b78beea0
...@@ -32,11 +32,6 @@ struct sbitmap_word { ...@@ -32,11 +32,6 @@ struct sbitmap_word {
* @cleared: word holding cleared bits * @cleared: word holding cleared bits
*/ */
unsigned long cleared ____cacheline_aligned_in_smp; unsigned long cleared ____cacheline_aligned_in_smp;
/**
* @swap_lock: Held while swapping word <-> cleared
*/
spinlock_t swap_lock;
} ____cacheline_aligned_in_smp; } ____cacheline_aligned_in_smp;
/** /**
......
...@@ -15,13 +15,9 @@ ...@@ -15,13 +15,9 @@
static inline bool sbitmap_deferred_clear(struct sbitmap_word *map) static inline bool sbitmap_deferred_clear(struct sbitmap_word *map)
{ {
unsigned long mask, val; unsigned long mask, val;
bool ret = false;
unsigned long flags;
spin_lock_irqsave(&map->swap_lock, flags); if (!READ_ONCE(map->cleared))
return false;
if (!map->cleared)
goto out_unlock;
/* /*
* First get a stable cleared mask, setting the old mask to 0. * First get a stable cleared mask, setting the old mask to 0.
...@@ -35,10 +31,7 @@ static inline bool sbitmap_deferred_clear(struct sbitmap_word *map) ...@@ -35,10 +31,7 @@ static inline bool sbitmap_deferred_clear(struct sbitmap_word *map)
val = map->word; val = map->word;
} while (cmpxchg(&map->word, val, val & ~mask) != val); } while (cmpxchg(&map->word, val, val & ~mask) != val);
ret = true; return true;
out_unlock:
spin_unlock_irqrestore(&map->swap_lock, flags);
return ret;
} }
int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
...@@ -80,7 +73,6 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, ...@@ -80,7 +73,6 @@ int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
for (i = 0; i < sb->map_nr; i++) { for (i = 0; i < sb->map_nr; i++) {
sb->map[i].depth = min(depth, bits_per_word); sb->map[i].depth = min(depth, bits_per_word);
depth -= sb->map[i].depth; depth -= sb->map[i].depth;
spin_lock_init(&sb->map[i].swap_lock);
} }
return 0; return 0;
} }
......
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