Commit 688acaa2 authored by Roland Scheidegger's avatar Roland Scheidegger Committed by Dave Airlie

drm/radeon/r200: handle more hw tex coord types

Code did not handle projected 2d and depth coordinates, meaning potentially
set 3d or cube special handling might stick.
(Not sure what depth coord actually does, but I guess handling it
like a normal coordinate is the right thing to do.)
Might be related to https://bugs.freedesktop.org/show_bug.cgi?id=26428

Signed-off-by: sroland@vmware.com
Signed-off-by: default avatarAlex Deucher <alexdeucher@gmail.com>
Cc: stable <stable@kernel.org>
Signed-off-by: default avatarDave Airlie <airlied@redhat.com>
parent f9da52d5
...@@ -415,6 +415,8 @@ int r200_packet0_check(struct radeon_cs_parser *p, ...@@ -415,6 +415,8 @@ int r200_packet0_check(struct radeon_cs_parser *p,
/* 2D, 3D, CUBE */ /* 2D, 3D, CUBE */
switch (tmp) { switch (tmp) {
case 0: case 0:
case 3:
case 4:
case 5: case 5:
case 6: case 6:
case 7: case 7:
......
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