Commit 6d5f26f2 authored by Arnd Bergmann's avatar Arnd Bergmann Committed by Mauro Carvalho Chehab

media: staging/intel-ipu3-v4l: reduce kernel stack usage

The v4l2_pix_format_mplane structure is too large to be put on the kernel
stack, as we can see in 32-bit builds:

drivers/staging/media/ipu3/ipu3-v4l2.c: In function 'imgu_fmt':
drivers/staging/media/ipu3/ipu3-v4l2.c:753:1: error: the frame size of 1028 bytes is larger than 1024 bytes [-Werror=frame-larger-than=]

By dynamically allocating this array, the stack usage goes down to an
acceptable 272 bytes for the same x86-32 configuration.

Fixes: a0ca1627 ("media: staging/intel-ipu3: Add v4l2 driver based on media framework")
Signed-off-by: default avatarArnd Bergmann <arnd@arndb.de>
Signed-off-by: default avatarSakari Ailus <sakari.ailus@linux.intel.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab+samsung@kernel.org>
parent 76eb24fc
......@@ -664,12 +664,11 @@ static int imgu_fmt(struct imgu_device *imgu, unsigned int pipe, int node,
struct v4l2_format *f, bool try)
{
struct device *dev = &imgu->pci_dev->dev;
struct v4l2_pix_format_mplane try_fmts[IPU3_CSS_QUEUES];
struct v4l2_pix_format_mplane *fmts[IPU3_CSS_QUEUES] = { NULL };
struct v4l2_rect *rects[IPU3_CSS_RECTS] = { NULL };
struct v4l2_mbus_framefmt pad_fmt;
unsigned int i, css_q;
int r;
int ret;
struct imgu_css_pipe *css_pipe = &imgu->css.pipes[pipe];
struct imgu_media_pipe *imgu_pipe = &imgu->imgu_pipe[pipe];
struct imgu_v4l2_subdev *imgu_sd = &imgu_pipe->imgu_sd;
......@@ -698,9 +697,13 @@ static int imgu_fmt(struct imgu_device *imgu, unsigned int pipe, int node,
continue;
if (try) {
try_fmts[i] =
imgu_pipe->nodes[inode].vdev_fmt.fmt.pix_mp;
fmts[i] = &try_fmts[i];
fmts[i] = kmemdup(&imgu_pipe->nodes[inode].vdev_fmt.fmt.pix_mp,
sizeof(struct v4l2_pix_format_mplane),
GFP_KERNEL);
if (!fmts[i]) {
ret = -ENOMEM;
goto out;
}
} else {
fmts[i] = &imgu_pipe->nodes[inode].vdev_fmt.fmt.pix_mp;
}
......@@ -730,26 +733,33 @@ static int imgu_fmt(struct imgu_device *imgu, unsigned int pipe, int node,
* before we return success from this function, so set it here.
*/
css_q = imgu_node_to_queue(node);
if (fmts[css_q])
*fmts[css_q] = f->fmt.pix_mp;
else
return -EINVAL;
if (!fmts[css_q]) {
ret = -EINVAL;
goto out;
}
*fmts[css_q] = f->fmt.pix_mp;
if (try)
r = imgu_css_fmt_try(&imgu->css, fmts, rects, pipe);
ret = imgu_css_fmt_try(&imgu->css, fmts, rects, pipe);
else
r = imgu_css_fmt_set(&imgu->css, fmts, rects, pipe);
ret = imgu_css_fmt_set(&imgu->css, fmts, rects, pipe);
/* r is the binary number in the firmware blob */
if (r < 0)
return r;
/* ret is the binary number in the firmware blob */
if (ret < 0)
goto out;
if (try)
f->fmt.pix_mp = *fmts[css_q];
else
f->fmt = imgu_pipe->nodes[node].vdev_fmt.fmt;
return 0;
out:
if (try) {
for (i = 0; i < IPU3_CSS_QUEUES; i++)
kfree(fmts[i]);
}
return ret;
}
static int imgu_try_fmt(struct file *file, void *fh, struct v4l2_format *f)
......
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